package ic2.api.event;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraftforge.event.world.WorldEvent;
@Cancelable
public class RetextureEvent extends WorldEvent {
// target block
public final int x;
public final int y;
public final int z;
public final int side;
// referenced block (to grab the texture from)
public final Block referencedBlock;
public final int referencedMeta;
public final int referencedSide;
// set to true to confirm the operation
public boolean applied = false;
public RetextureEvent(World world1, int x1, int y1, int z1, int side1, Block referencedBlock, int referencedMeta1, int referencedSide1) {
super(world1);
this.x = x1;
this.y = y1;
this.z = z1;
this.side = side1;
this.referencedBlock = referencedBlock;
this.referencedMeta = referencedMeta1;
this.referencedSide = referencedSide1;
}
}