package infstudio.exoticpower.gui.inventory;
import infstudio.exoticpower.inventory.ContainerPuncher;
import infstudio.exoticpower.tileentity.TileEntityPuncher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
public class GuiPuncher extends GuiMachine {
private TileEntityPuncher tile;
public GuiPuncher(InventoryPlayer playerInv, TileEntityPuncher tileEntity) {
super(new ContainerPuncher(playerInv, tileEntity));
this.tile = tileEntity;
this.name = "Puncher";
this.doesGuiPauseGame();
}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(new ResourceLocation("exoticpower", "textures/gui/container/puncher.png"));
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
}
}