package infstudio.exoticpower.block; import infstudio.exoticpower.GuiID; import infstudio.exoticpower.tileentity.TileEntityPuncher; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class MachinePuncher extends BlockMachine { public MachinePuncher() { this.setUnlocalizedName("puncher"); this.Guiid = GuiID.GUI_PC; } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityPuncher(); } }