package infstudio.exoticpower.block;
import infstudio.exoticpower.GuiID;
import infstudio.exoticpower.tileentity.TileEntityPuncher;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class MachinePuncher extends BlockMachine {
public MachinePuncher() {
this.setUnlocalizedName("puncher");
this.Guiid = GuiID.GUI_PC;
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityPuncher();
}
}