package infstudio.exoticpower.block; import infstudio.exoticpower.ExoticPower; import infstudio.exoticpower.item.ItemSoulFire; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.item.Item; import java.util.Random; public class BlockSoulOre extends Block { protected BlockSoulOre() { super(Material.rock); this.setUnlocalizedName("soulore"); this.setCreativeTab(ExoticPower.ept); this.setStepSound(soundTypeStone); this.setHardness(3.0F); this.setResistance(15.0F); this.setLightLevel(7.0F); this.setHarvestLevel("pickaxe", 2); EPBlocks.blockList.add(this); } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return new ItemSoulFire(); } }