package infstudio.exoticpower.block;
import infstudio.exoticpower.ExoticPower;
import infstudio.exoticpower.item.ItemSoulFire;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import java.util.Random;
public class BlockSoulOre extends Block {
protected BlockSoulOre() {
super(Material.rock);
this.setUnlocalizedName("soulore");
this.setCreativeTab(ExoticPower.ept);
this.setStepSound(soundTypeStone);
this.setHardness(3.0F);
this.setResistance(15.0F);
this.setLightLevel(7.0F);
this.setHarvestLevel("pickaxe", 2);
EPBlocks.blockList.add(this);
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
return new ItemSoulFire();
}
}