package com.pahimar.ee.block;
import com.pahimar.ee.block.base.BlockTileEntity;
import com.pahimar.ee.tileentity.TileEntityGlassBell;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockGlassBell extends BlockTileEntity {
private static final AxisAlignedBB AABB_FACING_UP = new AxisAlignedBB(0.125D, 0.0D, 0.125D, 0.875D, 0.66D, 0.875D);
private static final AxisAlignedBB AABB_FACING_DOWN = new AxisAlignedBB(0.125D, 0.33D, 0.125D, 0.875D, 1.0D, 0.875D);
private static final AxisAlignedBB AABB_FACING_NORTH = new AxisAlignedBB(0.125F, 0.125F, 0.33F, 0.875F, 0.875F, 1.0F);
private static final AxisAlignedBB AABB_FACING_SOUTH = new AxisAlignedBB(0.125F, 0.125F, 0.0F, 0.875F, 0.875F, 0.66F);
private static final AxisAlignedBB AABB_FACING_EAST = new AxisAlignedBB(0.0F, 0.125F, 0.125F, 0.66F, 0.875F, 0.875F);
private static final AxisAlignedBB AABB_FACING_WEST = new AxisAlignedBB(0.33F, 0.125F, 0.125F, 1.0F, 0.875F, 0.875F);
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public BlockGlassBell() {
super("glass_bell");
setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
}
@Override
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta & 7));
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getIndex();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING);
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos blockPos, EnumFacing side) {
return false;
}
@Override
public boolean isBlockNormalCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos blockPos) {
if (state.getValue(FACING) == EnumFacing.UP) {
return AABB_FACING_UP;
}
else if (state.getValue(FACING) == EnumFacing.DOWN) {
return AABB_FACING_DOWN;
}
else if (state.getValue(FACING) == EnumFacing.NORTH) {
return AABB_FACING_NORTH;
}
else if (state.getValue(FACING) == EnumFacing.SOUTH) {
return AABB_FACING_SOUTH;
}
else if (state.getValue(FACING) == EnumFacing.EAST) {
return AABB_FACING_EAST;
}
else if (state.getValue(FACING) == EnumFacing.WEST) {
return AABB_FACING_WEST;
}
else {
return FULL_BLOCK_AABB;
}
}
@Override
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) {
return this.getDefaultState().withProperty(FACING, facing);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityGlassBell();
}
}