package soundTest; import dwarf.Sfx; import dwarf.Game; import dwarf.util.Point2D; import dwarf.DwarfException; import static dwarf.gfx.Colours.black; import static dwarf.gfx.Colours.white; import static dwarf.keyboard.isKeyDown; public class soundTest { public static void main(String[] args) { new Game("audio test - Dwarf 2D") { private Sfx song; @Override public void load() { dwarf.gfx.background.setColour(white); try { this.song = new Sfx("./src/soundTest/sound.wav"); } catch (DwarfException ex) { ex.display(); } } @Override public void update() { if (isKeyDown("space")) { this.song.play(); } } @Override public void render() { dwarf.gfx.draw.basicText("Press the spacebar to the play sound.", new Point2D(250, 400), black); } }; } }