package coulourTest; import dwarf.Game; import dwarf.engine.core.Window; import dwarf.gfx.Colour; import dwarf.gfx.Colours; import dwarf.gfx.Rectangle; import dwarf.util.Point2D; import static dwarf.gfx.Polygon.FILL; public class colourTest implements Colours { public static void main(String[] args) { new Game(1600, 900, "colour test - Dwarf 2D") { @Override public void load() { dwarf.gfx.background.setColour(white); Colour colours[] = { aqua, black, blue, brown, darkGrey, white, grey, lime, orange, pink, red, scarlet, yellow, violet }; double xPos = 0; double yPos = 0; for (Colour colour : colours) { super.addGameObject(new Rectangle(Window.getWidth() / colours.length, Window.getHeight(), new Point2D(xPos, yPos), FILL, colour)); xPos += Window.getWidth() / colours.length; } } @Override public void update() { } @Override public void render() { super.renderAllGameObjects(); } }; } }