package coulourTest;
import dwarf.Game;
import dwarf.engine.core.Window;
import dwarf.gfx.Colour;
import dwarf.gfx.Colours;
import dwarf.gfx.Rectangle;
import dwarf.util.Point2D;
import static dwarf.gfx.Polygon.FILL;
public class colourTest implements Colours {
public static void main(String[] args) {
new Game(1600, 900, "colour test - Dwarf 2D") {
@Override
public void load() {
dwarf.gfx.background.setColour(white);
Colour colours[] = {
aqua, black, blue, brown, darkGrey, white, grey,
lime, orange, pink, red, scarlet, yellow, violet
};
double xPos = 0;
double yPos = 0;
for (Colour colour : colours) {
super.addGameObject(new Rectangle(Window.getWidth() / colours.length, Window.getHeight(), new Point2D(xPos, yPos), FILL, colour));
xPos += Window.getWidth() / colours.length;
}
}
@Override
public void update() {
}
@Override
public void render() {
super.renderAllGameObjects();
}
};
}
}