package dwarf;
/**
* Description of anything that can be rendered to the screen or can be updated.
*
* @author Matthew 'siD' Van der Bijl
*/
public interface GameObject {
/**
* Callback function used to update the state of the game every frame.
*/
public abstract void update();
/**
* Callback function used to render on the screen every frame.
*/
public abstract void render();
}