package cyano.basemetals.fluids;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fluids.Fluid;
public class CustomFluid extends Fluid{
private final int color;
public CustomFluid(String fluidName, ResourceLocation still, ResourceLocation flowing, int tintARGB) {
super(fluidName, still, flowing);
this.color = tintARGB;
}
@Override
public int getColor(){
return color;
}
}