package cyano.basemetals.fluids; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fluids.Fluid; public class CustomFluid extends Fluid{ private final int color; public CustomFluid(String fluidName, ResourceLocation still, ResourceLocation flowing, int tintARGB) { super(fluidName, still, flowing); this.color = tintARGB; } @Override public int getColor(){ return color; } }