package Game; import States.StateContext; public class Game { private StateContext stateContext; public Game(){ stateContext = new StateContext(); } public void execute(){ int frames = 0; long startTime = System.currentTimeMillis(); while (stateContext.execute()) { frames++; } System.out.println("CONTI'S ELEC 360 POWER LEVEL IS OVER 9000!!!!!!!!!!!"); float totalTime = (System.currentTimeMillis() - startTime)/1000f; System.out.println(totalTime + " total seconds for " + frames + " frames"); System.out.println("fps ave: " + ((float)frames)/totalTime); } }