package Game;
import States.StateContext;
public class Game {
private StateContext stateContext;
public Game(){
stateContext = new StateContext();
}
public void execute(){
int frames = 0;
long startTime = System.currentTimeMillis();
while (stateContext.execute()) {
frames++;
}
System.out.println("CONTI'S ELEC 360 POWER LEVEL IS OVER 9000!!!!!!!!!!!");
float totalTime = (System.currentTimeMillis() - startTime)/1000f;
System.out.println(totalTime + " total seconds for " + frames + " frames");
System.out.println("fps ave: " + ((float)frames)/totalTime);
}
}