/** * Copyright (C) 2013-2014 Project-Vethrfolnir * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.vethrfolnir.services.assets.locator; import com.vethrfolnir.services.assets.*; import com.vethrfolnir.services.assets.AssetManager.AssetLoader; /** * @author Vlad * */ public interface AssetLocator { /** * A low priority means that even tho we located the asset, we can still override it down the line <br> * A high priority locator will stop the chain and use that locator's asset, if the asset is not located it continues down the chain. */ public enum Priority { Low, High } public Object locate(AssetManager assetManager, AssetKey key, AssetLoader loader, AssetProcessor processor); public Priority getPriority(); }