/**
* Copyright (C) 2013-2014 Project-Vethrfolnir
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.vethrfolnir.services.assets.locator;
import com.vethrfolnir.services.assets.*;
import com.vethrfolnir.services.assets.AssetManager.AssetLoader;
/**
* @author Vlad
*
*/
public interface AssetLocator {
/**
* A low priority means that even tho we located the asset, we can still override it down the line <br>
* A high priority locator will stop the chain and use that locator's asset, if the asset is not located it continues down the chain.
*/
public enum Priority {
Low, High
}
public Object locate(AssetManager assetManager, AssetKey key, AssetLoader loader, AssetProcessor processor);
public Priority getPriority();
}