package course.labs.graphicslab.tests;
import course.labs.graphicslab.BubbleActivity;
import com.robotium.solo.*;
import android.test.ActivityInstrumentationTestCase2;
public class BubbleActivityMultiple extends
ActivityInstrumentationTestCase2<BubbleActivity> {
private Solo solo;
public BubbleActivityMultiple() {
super(BubbleActivity.class);
}
public void setUp() throws Exception {
solo = new Solo(getInstrumentation(), getActivity());
}
@Override
public void tearDown() throws Exception {
solo.finishOpenedActivities();
}
public void testRun() {
int delay = 2000;
// Wait for activity: 'course.labs.TouchLab.BubbleActivity'
solo.waitForActivity(course.labs.graphicslab.BubbleActivity.class, delay);
// Set Still Mode
solo.clickOnMenuItem("Still Mode");
// Click on action bar item
solo.clickOnMenuItem("Add a Bubble");
solo.sleep(delay);
// Assert that a bubble was displayed
assertEquals("Bubble hasn't appeared", 1, solo.getCurrentViews(course.labs.graphicslab.BubbleActivity.BubbleView.class).size());
// Click on action bar item
solo.clickOnMenuItem("Add a Bubble");
solo.sleep(delay);
// Assert that a bubble was displayed
assertEquals("Second bubble hasn't appeared", 2, solo.getCurrentViews(course.labs.graphicslab.BubbleActivity.BubbleView.class).size());
solo.sleep(delay);
// Give misbehaving bubbles a chance to move off screen
// Assert that there are two bubbles on the screen
assertEquals(
"There should be two bubbles on the screen",
2,
solo.getCurrentViews(
course.labs.graphicslab.BubbleActivity.BubbleView.class)
.size());
}
}