package course.labs.gestureslab.test;
import android.test.ActivityInstrumentationTestCase2;
import android.view.WindowManager;
import com.robotium.solo.Solo;
import course.labs.gestureslab.BubbleActivity;
public class BubbleActivityTen extends
ActivityInstrumentationTestCase2<BubbleActivity> {
private Solo solo;
public BubbleActivityTen() {
super(BubbleActivity.class);
}
public void setUp() throws Exception {
solo = new Solo(getInstrumentation(), getActivity());
getInstrumentation().runOnMainSync(new Runnable() {
@Override
public void run() {
getActivity().getWindow().addFlags(
WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD);
}
});
}
@Override
public void tearDown() throws Exception {
solo.finishOpenedActivities();
}
public void testRun() {
int delay = 2000;
// Wait for activity: 'course.labs.TouchLab.BubbleActivity'
solo.waitForActivity(course.labs.gestureslab.BubbleActivity.class, 2000);
// Set Still Mode
solo.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode);
solo.sleep(delay);
//Gesture starting in top right to add ten bubbles
solo.drag(300,0,200,300,10);
solo.sleep(delay);
// Give misbehaving bubbles a chance to move off screen
// Assert that there are two bubbles on the screen
assertEquals(
"There should be ten bubbles on the screen",
10,
solo.getCurrentViews(
course.labs.gestureslab.BubbleActivity.BubbleView.class)
.size());
}
}