/*
* Copyright (c) 2005-2016 Substance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of Substance Kirill Grouchnikov nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.skin;
import org.pushingpixels.substance.api.SubstanceLookAndFeel;
/**
* Standalone look-and-feel that uses the <code>Nebula Brick Wall</code> skin
* from {@link NebulaBrickWallSkin}. You can set this look-and-feel by:
* <ul>
* <li>-Dswing.defaultlaf=org.pushingpixels.substance.api.skin.
* SubstanceNebulaBrickWallLookAndFeel</li>
* <li>UIManager.setLookAndFeel(
* "org.pushingpixels.substance.api.skin.SubstanceNebulaBrickWallLookAndFeel" );</li>
* <li>UIManager.setLookAndFeel(new SubstanceNebulaBrickWallLookAndFeel());</li>
* </ul>
*
* @author Kirill Grouchnikov
* @since version 4.0
*/
public class SubstanceNebulaBrickWallLookAndFeel extends SubstanceLookAndFeel {
/**
* Creates a new <code>Nebula Brick Wall</code> look-and-feel.
*/
public SubstanceNebulaBrickWallLookAndFeel() {
super(new NebulaBrickWallSkin());
}
}