package net.demilich.metastone.game.spells.desc.condition;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.spells.TargetPlayer;
public class OwnedByPlayerCondition extends Condition {
public OwnedByPlayerCondition(ConditionDesc desc) {
super(desc);
}
@Override
protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) {
TargetPlayer targetPlayer = (TargetPlayer) desc.get(ConditionArg.TARGET_PLAYER);
switch (targetPlayer) {
case ACTIVE:
return context.getActivePlayer().getId() == player.getId();
case INACTIVE:
return context.getActivePlayer().getId() != player.getId();
case BOTH:
return true;
case OPPONENT:
return target.getOwner() != player.getId();
case SELF:
return target.getOwner() == player.getId();
default:
break;
}
return false;
}
}