package net.minecraftplus.mcp_loom; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; //@BlockFurnace public class BlockLoom extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); private final boolean isBurning; private static boolean keepInventory; protected BlockLoom(boolean isBurning) { super(Material.wood); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.isBurning = isBurning; this.setHardness(2.0F); this.setStepSound(Block.soundTypeWood); if (!this.isBurning) { this.setCreativeTab(CreativeTabs.tabDecorations); } } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(_Loom.loom); } @Override public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { this.setDefaultFacing(worldIn, pos, state); } private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { Block block = worldIn.getBlockState(pos.north()).getBlock(); Block block1 = worldIn.getBlockState(pos.south()).getBlock(); Block block2 = worldIn.getBlockState(pos.west()).getBlock(); Block block3 = worldIn.getBlockState(pos.east()).getBlock(); EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock()) { enumfacing = EnumFacing.SOUTH; } else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock()) { enumfacing = EnumFacing.NORTH; } else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock()) { enumfacing = EnumFacing.EAST; } else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock()) { enumfacing = EnumFacing.WEST; } worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } } @SideOnly(Side.CLIENT) @Override public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (this.isBurning) { EnumFacing enumfacing = (EnumFacing)state.getValue(FACING); double d0 = (double)pos.getX() + 0.5D; double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D; double d2 = (double)pos.getZ() + 0.5D; double d3 = 0.52D; double d4 = rand.nextDouble() * 0.6D - 0.3D; switch (BlockLoom.SwitchEnumFacing.FACING_LOOKUP[enumfacing.ordinal()]) { case 1: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d4, d1 + 0.5F, d2, 0.0D, 0.0D, 0.0D, new int[0]); break; case 2: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1 + 0.5F, d2, 0.0D, 0.0D, 0.0D, new int[0]); break; case 3: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1 + 0.5F, d2 - d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case 4: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1 + 0.5F, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); } } } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityLoom) { playerIn.openGui(_Loom.INSTANCE, 0, worldIn, pos.getX(), pos.getY(), pos.getZ()); } return true; } public static void setState(boolean active, World worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); TileEntity tileentity = worldIn.getTileEntity(pos); keepInventory = true; if (active) { worldIn.setBlockState(pos, _Loom.workingLoom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, _Loom.workingLoom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } else { worldIn.setBlockState(pos, _Loom.loom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, _Loom.loom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } keepInventory = false; if (tileentity != null) { tileentity.validate(); worldIn.setTileEntity(pos, tileentity); } } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityLoom(); } @Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2); if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityLoom) { ((TileEntityLoom)tileentity).setCustomInventoryName(stack.getDisplayName()); } } } @Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { if (!keepInventory) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityLoom) { InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityLoom)tileentity); worldIn.updateComparatorOutputLevel(pos, this); } } super.breakBlock(worldIn, pos, state); } @Override public boolean hasComparatorInputOverride() { return true; } @Override public int getComparatorInputOverride(World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @SideOnly(Side.CLIENT) @Override public Item getItem(World worldIn, BlockPos pos) { return Item.getItemFromBlock(_Loom.loom); } @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT_MIPPED; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public int getRenderType() { return -1; } @SideOnly(Side.CLIENT) @Override public IBlockState getStateForEntityRender(IBlockState state) { return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH); } @Override public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing); } @Override public int getMetaFromState(IBlockState state) { return ((EnumFacing)state.getValue(FACING)).getIndex(); } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {FACING}); } @SideOnly(Side.CLIENT) static final class SwitchEnumFacing { static final int[] FACING_LOOKUP = new int[EnumFacing.values().length]; static { try { FACING_LOOKUP[EnumFacing.WEST.ordinal()] = 1; } catch (NoSuchFieldError var4) { ; } try { FACING_LOOKUP[EnumFacing.EAST.ordinal()] = 2; } catch (NoSuchFieldError var3) { ; } try { FACING_LOOKUP[EnumFacing.NORTH.ordinal()] = 3; } catch (NoSuchFieldError var2) { ; } try { FACING_LOOKUP[EnumFacing.SOUTH.ordinal()] = 4; } catch (NoSuchFieldError var1) { ; } } } }