package net.minecraftplus.mcp_loom;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
//@BlockFurnace
public class BlockLoom extends BlockContainer
{
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
private final boolean isBurning;
private static boolean keepInventory;
protected BlockLoom(boolean isBurning)
{
super(Material.wood);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
this.isBurning = isBurning;
this.setHardness(2.0F);
this.setStepSound(Block.soundTypeWood);
if (!this.isBurning)
{
this.setCreativeTab(CreativeTabs.tabDecorations);
}
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Item.getItemFromBlock(_Loom.loom);
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
this.setDefaultFacing(worldIn, pos, state);
}
private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
Block block = worldIn.getBlockState(pos.north()).getBlock();
Block block1 = worldIn.getBlockState(pos.south()).getBlock();
Block block2 = worldIn.getBlockState(pos.west()).getBlock();
Block block3 = worldIn.getBlockState(pos.east()).getBlock();
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock())
{
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock())
{
enumfacing = EnumFacing.NORTH;
}
else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock())
{
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock())
{
enumfacing = EnumFacing.WEST;
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
}
}
@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (this.isBurning)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
double d0 = (double)pos.getX() + 0.5D;
double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
double d2 = (double)pos.getZ() + 0.5D;
double d3 = 0.52D;
double d4 = rand.nextDouble() * 0.6D - 0.3D;
switch (BlockLoom.SwitchEnumFacing.FACING_LOOKUP[enumfacing.ordinal()])
{
case 1:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d4, d1 + 0.5F, d2, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 2:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1 + 0.5F, d2, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 3:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1 + 0.5F, d2 - d4, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 4:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1 + 0.5F, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityLoom)
{
playerIn.openGui(_Loom.INSTANCE, 0, worldIn, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
public static void setState(boolean active, World worldIn, BlockPos pos)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
TileEntity tileentity = worldIn.getTileEntity(pos);
keepInventory = true;
if (active)
{
worldIn.setBlockState(pos, _Loom.workingLoom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
worldIn.setBlockState(pos, _Loom.workingLoom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
}
else
{
worldIn.setBlockState(pos, _Loom.loom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
worldIn.setBlockState(pos, _Loom.loom.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
}
keepInventory = false;
if (tileentity != null)
{
tileentity.validate();
worldIn.setTileEntity(pos, tileentity);
}
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityLoom();
}
@Override
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
if (stack.hasDisplayName())
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityLoom)
{
((TileEntityLoom)tileentity).setCustomInventoryName(stack.getDisplayName());
}
}
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
if (!keepInventory)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityLoom)
{
InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityLoom)tileentity);
worldIn.updateComparatorOutputLevel(pos, this);
}
}
super.breakBlock(worldIn, pos, state);
}
@Override
public boolean hasComparatorInputOverride()
{
return true;
}
@Override
public int getComparatorInputOverride(World worldIn, BlockPos pos)
{
return Container.calcRedstone(worldIn.getTileEntity(pos));
}
@SideOnly(Side.CLIENT)
@Override
public Item getItem(World worldIn, BlockPos pos)
{
return Item.getItemFromBlock(_Loom.loom);
}
@SideOnly(Side.CLIENT)
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT_MIPPED;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public int getRenderType()
{
return -1;
}
@SideOnly(Side.CLIENT)
@Override
public IBlockState getStateForEntityRender(IBlockState state)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
if (enumfacing.getAxis() == EnumFacing.Axis.Y)
{
enumfacing = EnumFacing.NORTH;
}
return this.getDefaultState().withProperty(FACING, enumfacing);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING});
}
@SideOnly(Side.CLIENT)
static final class SwitchEnumFacing
{
static final int[] FACING_LOOKUP = new int[EnumFacing.values().length];
static
{
try
{
FACING_LOOKUP[EnumFacing.WEST.ordinal()] = 1;
}
catch (NoSuchFieldError var4)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.EAST.ordinal()] = 2;
}
catch (NoSuchFieldError var3)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.NORTH.ordinal()] = 3;
}
catch (NoSuchFieldError var2)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.SOUTH.ordinal()] = 4;
}
catch (NoSuchFieldError var1)
{
;
}
}
}
}