package net.minecraftplus.mcp_fossil;
import java.util.Random;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftplus._api.dictionary.WorldGens;
import net.minecraftplus._api.minecraft.base.WorldGenBase;
public class WorldGenFossilStone extends WorldGenBase
{
@Override
public void generateNether(World parWorld, Random parRandom, int parBlockX, int parBlockZ) {}
@Override
public void generateSurface(World parWorld, Random parRandom, int parBlockX, int parBlockZ)
{
if (parWorld.getBiomeGenForCoords(new BlockPos(parBlockX, 0, parBlockZ)).isHighHumidity())
{
WorldGens.SPAWN_ORE(_Fossil.fossilStone.getDefaultState(), parWorld, parRandom, parBlockX, parBlockZ, 4, 4, 12, 0, 60);
}
else
{
WorldGens.SPAWN_ORE(_Fossil.fossilStone.getDefaultState(), parWorld, parRandom, parBlockX, parBlockZ, 4, 4, 8, 0, 40);
}
}
@Override
public void generateEnd(World parWorld, Random parRandom, int parBlockX, int parBlockZ) {}
}