/**
* Copyright (c) 2017-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
package com.facebook.litho.widget;
import com.facebook.litho.Column;
import com.facebook.yoga.YogaAlign;
import com.facebook.yoga.YogaFlexDirection;
import android.content.res.Resources;
import android.graphics.Color;
import com.facebook.litho.Component;
import com.facebook.litho.ComponentContext;
import com.facebook.litho.ComponentLayout;
import com.facebook.litho.annotations.LayoutSpec;
import com.facebook.litho.annotations.OnCreateLayout;
import com.facebook.litho.annotations.Prop;
import com.facebook.litho.annotations.PropDefault;
import com.facebook.litho.annotations.ResType;
import static com.facebook.yoga.YogaPositionType.ABSOLUTE;
import static com.facebook.yoga.YogaEdge.ALL;
import static com.facebook.yoga.YogaEdge.BOTTOM;
import static com.facebook.yoga.YogaEdge.HORIZONTAL;
import static com.facebook.yoga.YogaEdge.TOP;
import static com.facebook.litho.widget.CardShadowDrawable.getShadowBottom;
import static com.facebook.litho.widget.CardShadowDrawable.getShadowHorizontal;
import static com.facebook.litho.widget.CardShadowDrawable.getShadowTop;
/**
* A component that renders a given component into a card border with shadow.
*
* @prop cardBackgroundColor Background color for the card.
* @prop clippingColor Color for corner clipping.
* @prop shadowStartColor Start color for shadow drawn underneath the card.
* @prop shadowEndColor End color for shadow drawn underneath the card.
* @prop cornerRadius Corner radius for the card.
* @prop elevation Evelation of the card.
*/
@LayoutSpec (isPureRender = true)
class CardSpec {
private static final int DEFAULT_CORNER_RADIUS_DP = 2;
private static final int DEFAULT_SHADOW_SIZE_DP = 2;
@PropDefault static final int cardBackgroundColor = Color.WHITE;
@PropDefault static final int clippingColor = Color.WHITE;
@PropDefault static final int shadowStartColor = 0x37000000;
@PropDefault static final int shadowEndColor = 0x03000000;
@PropDefault static final float cornerRadius = -1;
@PropDefault static final float elevation = -1;
private static float pixels(Resources resources, int dips) {
final float scale = resources.getDisplayMetrics().density;
return dips * scale + 0.5f;
}
@OnCreateLayout
static ComponentLayout onCreateLayout(
ComponentContext c,
@Prop Component<?> content,
@Prop(optional = true, resType = ResType.COLOR) int cardBackgroundColor,
@Prop(optional = true, resType = ResType.COLOR) int clippingColor,
@Prop(optional = true, resType = ResType.COLOR) int shadowStartColor,
@Prop(optional = true, resType = ResType.COLOR) int shadowEndColor,
@Prop(optional = true, resType = ResType.DIMEN_OFFSET) float cornerRadius,
@Prop(optional = true, resType = ResType.DIMEN_OFFSET) float elevation) {
final Resources resources = c.getResources();
if (cornerRadius == -1) {
cornerRadius = pixels(resources, DEFAULT_CORNER_RADIUS_DP);
}
if (elevation == -1) {
elevation = pixels(resources, DEFAULT_SHADOW_SIZE_DP);
}
final int shadowTop = getShadowTop(elevation);
final int shadowBottom = getShadowBottom(elevation);
final int shadowHorizontal = getShadowHorizontal(elevation);
return Column.create(c)
.child(
Column.create(c)
.marginPx(HORIZONTAL, shadowHorizontal)
.marginPx(TOP, shadowTop)
.marginPx(BOTTOM, shadowBottom)
.backgroundColor(cardBackgroundColor)
.child(content)
.child(
CardClip.create(c)
.clippingColor(clippingColor)
.cornerRadiusPx(cornerRadius)
.withLayout()
.positionType(ABSOLUTE)
.positionPx(ALL, 0)))
.child(
CardShadow.create(c)
.shadowStartColor(shadowStartColor)
.shadowEndColor(shadowEndColor)
.cornerRadiusPx(cornerRadius)
.shadowSizePx(elevation)
.withLayout()
.positionType(ABSOLUTE)
.positionPx(ALL, 0))
.build();
}
}