/* * Copyright 2014 jts * * Licensed under the Apache License, Version 2.0 (the "License") * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package ru.jts.gameserver.network.handler; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.socket.SocketChannel; /** * @author: Camelion * @date: 29.01.14/1:58 */ public class Game2AuthChannelInitializer extends ChannelInitializer<SocketChannel> { @Override protected void initChannel(SocketChannel ch) throws Exception { ChannelPipeline pipeline = ch.pipeline(); pipeline.addLast("encoder", new Game2AuthEncoder()); pipeline.addLast("decoder", new Auth2GameDecoder()); } }