/*
* Copyright 2014 jts
*
* Licensed under the Apache License, Version 2.0 (the "License")
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ru.jts.common.network;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import ru.jts.common.network.ServerPacket;
import ru.jts.common.util.ArrayUtils;
import ru.jts.gameserver.network.Client;
import java.nio.ByteOrder;
/**
* @author: Camelion
* @date: 20.01.14/11:50
*/
public abstract class Game2ClientServerPacket extends ServerPacket<Client> {
@Override
public void write() {
super.write();
makeHeader();
}
private void makeHeader() {
ByteBuf tempContent = Unpooled.buffer().capacity(content.readableBytes() + 7).order(ByteOrder.LITTLE_ENDIAN);
tempContent.writeShort(0x00);
tempContent.writeByte(0xFF);
tempContent.writeInt(content.readableBytes());
tempContent.writeBytes(content);
content.clear();
content = tempContent;
System.out.println(ArrayUtils.bytesToHexString(content.copy().array()));
}
}