package com.jogamp.opengl;
/**
* <p>
* Composable pipeline which wraps an underlying {@link GL} implementation,
* providing error checking after each OpenGL method call. If an error occurs,
* causes a {@link GLException} to be thrown at exactly the point of failure.
* </p>
* <p>
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
* </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
public class DebugGL3 extends DebugGL4bc {
public DebugGL3(final GL3 downstream) {
super((GL4bc)downstream);
}
}