package tadpole2d.game;
public class LTimerContext
{
//����,������ʱ�䣬���ߵĺ��룬
private long millisTime,sinceLastUpdateTime,millisSleepTime,millisOverSleepTime;
public LTimerContext()
{
millisTime = 0;
sinceLastUpdateTime = 0;
}
public synchronized void setMillisTime(long millisTime)
{
this.millisTime = millisTime;
}
public synchronized long getMillisTime()
{
return millisTime;
}
public synchronized void setSinceLastUpdateTime(long sinceLastUpdateTime)
{
this.sinceLastUpdateTime = sinceLastUpdateTime;
}
public synchronized long getSinceLastUpdateTime()
{
return sinceLastUpdateTime;
}
public long getMillisSleepTime()
{
return millisSleepTime;
}
public void setMillisSleepTime(long millisSleepTime)
{
this.millisSleepTime = millisSleepTime;
}
public long getMillisOverSleepTime()
{
return millisOverSleepTime;
}
public void setMillisOverSleepTime(long millisOverSleepTime)
{
this.millisOverSleepTime = millisOverSleepTime;
}
}