/*
* Copyright (C) 2006 The Android Open Source Project
* Copyright (C) 2011 Jake Wharton
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.actionbarsherlock.view;
import android.content.Context;
/**
* <p>Abstract base class for a top-level window look and behavior policy. An
* instance of this class should be used as the top-level view added to the
* window manager. It provides standard UI policies such as a background, title
* area, default key processing, etc.</p>
*
* <p>The only existing implementation of this abstract class is
* android.policy.PhoneWindow, which you should instantiate when needing a
* Window. Eventually that class will be refactored and a factory method added
* for creating Window instances without knowing about a particular
* implementation.</p>
*/
public abstract class Window extends android.view.Window {
public static final long FEATURE_ACTION_BAR = android.view.Window.FEATURE_ACTION_BAR;
public static final long FEATURE_ACTION_BAR_OVERLAY = android.view.Window.FEATURE_ACTION_BAR_OVERLAY;
public static final long FEATURE_ACTION_MODE_OVERLAY = android.view.Window.FEATURE_ACTION_MODE_OVERLAY;
public static final long FEATURE_NO_TITLE = android.view.Window.FEATURE_NO_TITLE;
public static final long FEATURE_PROGRESS = android.view.Window.FEATURE_PROGRESS;
public static final long FEATURE_INDETERMINATE_PROGRESS = android.view.Window.FEATURE_INDETERMINATE_PROGRESS;
/**
* Create a new instance for a context.
*
* @param context Context.
*/
private Window(Context context) {
super(context);
}
public interface Callback {
/**
* Called when a panel's menu item has been selected by the user.
*
* @param featureId The panel that the menu is in.
* @param item The menu item that was selected.
*
* @return boolean Return true to finish processing of selection, or
* false to perform the normal menu handling (calling its
* Runnable or sending a Message to its target Handler).
*/
public boolean onMenuItemSelected(int featureId, MenuItem item);
}
}