package quadrum.lib.data; import java.util.Map; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; public class MeltingData { private Fluid actualFluid; private boolean failed; public String fluid; public int light; public Fluid getFluid() { if (actualFluid == null && !failed) { for (Map.Entry<String, Fluid> entry : FluidRegistry.getRegisteredFluids().entrySet()) { if (fluid.equalsIgnoreCase(entry.getKey())) { Fluid fluid1 = entry.getValue(); if (fluid1.getBlock() != null) { actualFluid = fluid1; return actualFluid; } else failed = true; } } // LOG failed = true; } return actualFluid; } }