package quadrum.block;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.Random;
import com.google.common.collect.Maps;
import org.apache.logging.log4j.Level;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.EnumSkyBlock;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.common.util.ForgeDirection;
import quadrum.Quadrum;
import quadrum.block.data.BlockData;
import quadrum.lib.BlockStaticMethodHandler;
import quadrum.lib.IQuadrumObject;
import quadrum.util.Utils;
public class BlockQuadrum extends Block implements IQuadrumObject {
public static final List VALID_TEXTURES = Arrays.asList("front", "back", "left", "right", "top", "bottom");
public final BlockData blockData;
Map<String, IIcon> icons;
public BlockQuadrum(BlockData blockData) {
super(blockData.getBlockMaterial());
this.blockData = blockData;
icons = Maps.newHashMap();
setTickRandomly(true);
setStepSound(blockData.getBlockSound());
setLightLevel((float) blockData.lightLevel / (float) 15);
setHardness(blockData.hardness);
setResistance(blockData.resistance);
setBlockName(blockData.name);
setCreativeTab(blockData.getCreativeTab());
opaque = !blockData.transparent;
lightOpacity = !blockData.transparent ? 255 : 0;
if (blockData.slickness > 0)
slipperiness = blockData.slickness;
else
Quadrum.log(Level.WARN, "%s had a slickness value of 0 or lower, this could cause unstable blocks or even world corruption when not used right. Slickness has not been set!", blockData.name);
if (blockData.requiresTool)
setHarvestLevel(blockData.getHarvestTool(), blockData.miningLevel);
}
@Override
@SideOnly(Side.CLIENT)
public int getRenderBlockPass() {
return blockData.transparent ? 1 : 0;
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister register) {
icons.put("default", register.registerIcon(Utils.getIconForRegister(blockData.defaultTexture)));
registerIcons(register);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta) {
if (icons.size() > 1 && !blockData.textureInfo.isEmpty()) {
ForgeDirection dir = ForgeDirection.getOrientation(meta);
if (meta == 0)
dir = ForgeDirection.SOUTH;
if (side == dir.ordinal())
return getBlockIcon("front");
if (side == dir.getOpposite().ordinal())
return getBlockIcon("back");
if (side == dir.getRotation(ForgeDirection.UP).ordinal())
return getBlockIcon("left");
if (side == dir.getRotation(ForgeDirection.UP).getOpposite().ordinal())
return getBlockIcon("right");
if (side == 0)
return getBlockIcon("bottom");
if (side == 1)
return getBlockIcon("top");
}
return icons.get("default");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) {
return getIcon(side, world.getBlockMetadata(x, y, z));
}
@Override
public boolean renderAsNormalBlock() {
return !blockData.transparent || !blockData.connectedTexture;
}
@Override
public boolean isOpaqueCube() {
return blockData != null && !blockData.transparent;
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) {
return BlockStaticMethodHandler.getDrops(this, blockData, world, x, y, z, metadata, fortune);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
return blockData.collision ? super.getCollisionBoundingBoxFromPool(world, x, y, z) : null;
}
public void updateTick(World world, int x, int y, int z, Random random) {
if (blockData.meltingData != null && blockData.meltingData.getFluid() != null && world.getSavedLightValue(EnumSkyBlock.Block, x, y, z) > blockData.meltingData.light - this.getLightOpacity())
world.setBlock(x, y, z, blockData.meltingData.getFluid().getBlock());
}
@Override
public boolean canProvidePower() {
return blockData.redstoneLevel > 0;
}
@Override
public int isProvidingWeakPower(IBlockAccess world, int x, int y, int z, int side) {
return blockData.redstoneLevel;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return blockData.flammable;
}
@Override
public boolean canSustainPlant(IBlockAccess world, int x, int y, int z, ForgeDirection direction, IPlantable plantable) {
return blockData.soil;
}
@Override
public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess world, int x, int y, int z) {
return type.getPeacefulCreature() || blockData.canMonsterSpawn;
}
@Override
public BlockData get() {
return blockData;
}
public IIcon getBlockIcon(String type) {
return icons.containsKey(type) ? icons.get(type) : icons.get("default");
}
public void registerIcons(IIconRegister register) {
if (!blockData.textureInfo.isEmpty()) {
for (Map.Entry<String, String> entry : blockData.textureInfo.entrySet()) {
if (VALID_TEXTURES.contains(entry.getKey().toLowerCase()))
icons.put(entry.getKey().toLowerCase(), register.registerIcon(Utils.getIconForRegister(entry.getValue())));
else
Quadrum.log(Level.WARN, "failed to get a texture from %s: %s is not a valid direction", blockData.name, entry.getKey());
}
}
}
}