package ru.nord.common.blocks; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import ru.nord.Nord; import ru.nord_core.common.blocks.abstracts.BlockAbstractMachine; import ru.nord.common.tiles.TileGenerator; import ru.nord_core.common.tiles.abstracts.TileAbstractEnergyGenerator; public class BlockGenerator extends BlockAbstractMachine { public BlockGenerator() { super(Material.rock); setHardness(2.0F); setResistance(5.0F); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { super.onBlockActivated(worldIn, pos, state, playerIn, hand,heldItem,side, hitX, hitY, hitZ); TileEntity tileEntity = worldIn.getTileEntity(pos); if (tileEntity == null || playerIn.isSneaking()) { return false; } playerIn.openGui(Nord.instance, 2, worldIn, pos.getX(), pos.getY(), pos.getZ()); return true; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileGenerator(); } @Override public boolean hasWorking(IBlockAccess world, BlockPos pos) { TileAbstractEnergyGenerator tile = (TileAbstractEnergyGenerator) world.getTileEntity(pos); return tile != null && tile.isBurning(); } }