package com.rwtema.funkylocomotion.dispenser; import net.minecraft.dispenser.BehaviorDefaultDispenseItem; import net.minecraft.dispenser.IBlockSource; import net.minecraft.item.ItemStack; public class WrenchDispenserAction extends BehaviorDefaultDispenseItem { @Override public ItemStack dispenseStack(IBlockSource pos, ItemStack stack) { // if (stack.getItem() == FunkyLocomotion.wrench) { // EnumFacing enumfacing = (EnumFacing)source.getBlockState().getValue(BlockDispenser.FACING); // // World world = pos.getWorld(); // BlockPos p = new BlockPos( // pos.getX() + facing.getFrontOffsetX(), // pos.getY() + facing.getFrontOffsetY(), // pos.getZ() + facing.getFrontOffsetZ()); // Block block = world.getBlockState(p).getBlock(); // // } return stack; } }