package com.breakinblocks.bbtweaks.util;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
public final class BBTweaksSounds {
public static void init() {
String[] sounds = { "bbtweaks:iwrench" };
for (String s : sounds) {
ResourceLocation location = new ResourceLocation(s);
GameRegistry.register(new SoundEvent(location), location);
}
}
private BBTweaksSounds() {
}
}