package com.breakinblocks.bbtweaks.util; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraftforge.fml.common.registry.GameRegistry; public final class BBTweaksSounds { public static void init() { String[] sounds = { "bbtweaks:iwrench" }; for (String s : sounds) { ResourceLocation location = new ResourceLocation(s); GameRegistry.register(new SoundEvent(location), location); } } private BBTweaksSounds() { } }