/*
* $Id$
*
* Copyright (c) 2000-2003 by Rodney Kinney
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License (LGPL) as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, copies are available
* at http://www.opensource.org.
*/
package VASSAL.configure;
import java.awt.event.ActionEvent;
import javax.swing.AbstractAction;
import VASSAL.build.Configurable;
import VASSAL.counters.MassPieceDefiner;
/**
* Action to edit all {@link VASSAL.counters.GamePiece}'s within a given component
*/
public class EditContainedPiecesAction extends AbstractAction {
private static final long serialVersionUID = 1L;
private Configurable target;
public EditContainedPiecesAction(Configurable target) {
super("Edit All Contained Pieces");
this.target = target;
}
public void actionPerformed(ActionEvent evt) {
final MassPieceDefiner mass = new MassPieceDefiner(target);
Configurer c = new Configurer("", "") {
public void setValue(String s) {
}
public java.awt.Component getControls() {
return mass;
}
public String getValueString() {
return "";
}
};
final ConfigurerWindow w = new ConfigurerWindow(c);
w.setVisible(true);
if (! w.isCancelled() && mass.isChanged()) {
mass.save();
}
}
}