/* * $Id$ * * Copyright (c) 2000-2003 by Rodney Kinney * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License (LGPL) as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, copies are available * at http://www.opensource.org. */ package VASSAL.configure; import java.awt.event.ActionEvent; import javax.swing.AbstractAction; import VASSAL.build.Configurable; import VASSAL.counters.MassPieceDefiner; /** * Action to edit all {@link VASSAL.counters.GamePiece}'s within a given component */ public class EditContainedPiecesAction extends AbstractAction { private static final long serialVersionUID = 1L; private Configurable target; public EditContainedPiecesAction(Configurable target) { super("Edit All Contained Pieces"); this.target = target; } public void actionPerformed(ActionEvent evt) { final MassPieceDefiner mass = new MassPieceDefiner(target); Configurer c = new Configurer("", "") { public void setValue(String s) { } public java.awt.Component getControls() { return mass; } public String getValueString() { return ""; } }; final ConfigurerWindow w = new ConfigurerWindow(c); w.setVisible(true); if (! w.isCancelled() && mass.isChanged()) { mass.save(); } } }