/**
* $RCSfile$
* $Revision$
* $Date$
*
* Copyright 2003-2007 Jive Software.
*
* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack;
import org.jivesoftware.smack.filter.MessageTypeFilter;
import org.jivesoftware.smack.packet.Message;
import org.jivesoftware.smack.packet.Presence;
import org.jivesoftware.smack.test.SmackTestCase;
/**
* Tests sending messages to other clients.
*
* @author Gaston Dombiak
*/
public class MessageTest extends SmackTestCase {
public MessageTest(String arg0) {
super(arg0);
}
/**
* Will a user recieve a message from another after only sending the user a directed presence,
* or will Wildfire intercept for offline storage?
*
* User1 becomes lines. User0 never sent an available presence to the server but
* instead sent one to User1. User1 sends a message to User0. Should User0 get the
* message?
*/
public void testDirectPresence() {
getConnection(1).sendPacket(new Presence(Presence.Type.available));
Presence presence = new Presence(Presence.Type.available);
presence.setTo(getBareJID(1));
getConnection(0).sendPacket(presence);
PacketCollector collector = getConnection(0)
.createPacketCollector(new MessageTypeFilter(Message.Type.chat));
try {
getConnection(1).getChatManager().createChat(getBareJID(0), null).sendMessage("Test 1");
}
catch (XMPPException e) {
e.printStackTrace();
fail(e.getMessage());
}
Message message = (Message) collector.nextResult(2500);
assertNotNull("Message not recieved from remote user", message);
}
/**
* Check that when a client becomes unavailable all messages sent to the client are stored offline. So that when
* the client becomes available again the offline messages are received.
*/
public void testOfflineMessage() {
getConnection(0).sendPacket(new Presence(Presence.Type.available));
getConnection(1).sendPacket(new Presence(Presence.Type.available));
// Make user2 unavailable
getConnection(1).sendPacket(new Presence(Presence.Type.unavailable));
try {
Thread.sleep(500);
// User1 sends some messages to User2 which is not available at the moment
Chat chat = getConnection(0).getChatManager().createChat(getBareJID(1), null);
PacketCollector collector = getConnection(1).createPacketCollector(
new MessageTypeFilter(Message.Type.chat));
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
Thread.sleep(500);
// User2 becomes available again
getConnection(1).sendPacket(new Presence(Presence.Type.available));
// Check that offline messages are retrieved by user2 which is now available
Message message = (Message) collector.nextResult(2500);
assertNotNull(message);
message = (Message) collector.nextResult(2000);
assertNotNull(message);
message = (Message) collector.nextResult(1000);
assertNull(message);
}
catch (Exception e) {
e.printStackTrace();
fail(e.getMessage());
}
}
/**
* Send messages with invalid XML characters to offline users. Check that offline users
* are receiving them from the server.<p>
*
* Test case commented out since some servers may just close the connection while others
* are more tolerant and accept stanzas with invalid XML characters.
*/
/*public void testOfflineMessageInvalidXML() {
// Make user2 unavailable
getConnection(1).sendPacket(new Presence(Presence.Type.unavailable));
try {
Thread.sleep(500);
// User1 sends some messages to User2 which is not available at the moment
Chat chat = getConnection(0).getChatManager().createChat(getBareJID(1), null);
PacketCollector collector = getConnection(1).createPacketCollector(
new MessageTypeFilter(Message.Type.chat));
chat.sendMessage("Test \f 1");
chat.sendMessage("Test \r 1");
Thread.sleep(500);
// User2 becomes available again
getConnection(1).sendPacket(new Presence(Presence.Type.available));
// Check that offline messages are retrieved by user2 which is now available
Message message = (Message) collector.nextResult(2500);
assertNotNull(message);
message = (Message) collector.nextResult(2000);
assertNotNull(message);
message = (Message) collector.nextResult(1000);
assertNull(message);
}
catch (Exception e) {
e.printStackTrace();
fail(e.getMessage());
}
}*/
/**
* Check that two clients are able to send messages with a body of 4K characters and their
* connections are not being closed.
*/
public void testHugeMessage() {
getConnection(0).sendPacket(new Presence(Presence.Type.available));
getConnection(1).sendPacket(new Presence(Presence.Type.available));
// User2 becomes available again
PacketCollector collector = getConnection(1).createPacketCollector(
new MessageTypeFilter(Message.Type.chat));
// Create message with a body of 4K characters
Message msg = new Message(getFullJID(1), Message.Type.chat);
StringBuilder sb = new StringBuilder(5000);
for (int i = 0; i <= 4000; i++) {
sb.append("X");
}
msg.setBody(sb.toString());
// Send the first message
getConnection(0).sendPacket(msg);
// Check that the connection that sent the message is still connected
assertTrue("Connection was closed", getConnection(0).isConnected());
// Check that the message was received
Message rcv = (Message) collector.nextResult(1000);
assertNotNull("No Message was received", rcv);
// Send the second message
getConnection(0).sendPacket(msg);
// Check that the connection that sent the message is still connected
assertTrue("Connection was closed", getConnection(0).isConnected());
// Check that the second message was received
rcv = (Message) collector.nextResult(1000);
assertNotNull("No Message was received", rcv);
}
/**
* User0 is connected from 2 resources. User0 is available in both resources
* but with different priority presence values. User1 sends a message to the
* bare JID of User0. Check that the resource with highest priority will get
* the messages.
*
* @throws Exception if an error occurs.
*/
public void testHighestPriority() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration =
new ConnectionConfiguration(getHost(), getPort(), getServiceName());
XMPPConnection conn3 = new XMPPConnection(connectionConfiguration);
conn3.connect();
conn3.login(getUsername(0), getPassword(0), "Home");
// Set this connection as highest priority
Presence presence = new Presence(Presence.Type.available);
presence.setPriority(10);
conn3.sendPacket(presence);
// Set this connection as highest priority
presence = new Presence(Presence.Type.available);
presence.setPriority(5);
getConnection(0).sendPacket(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen in both connected clients
PacketCollector collector = getConnection(0).createPacketCollector(new MessageTypeFilter(Message.Type.chat));
PacketCollector coll3 = conn3.createPacketCollector(new MessageTypeFilter(Message.Type.chat));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) collector.nextResult(2000);
assertNull("Resource with lowest priority got the message", message);
message = (Message) coll3.nextResult(2000);
assertNotNull(message);
assertEquals("Test 1", message.getBody());
message = (Message) coll3.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
conn3.disconnect();
}
/**
* User0 is connected from 2 resources. User0 is available in both resources
* but with different show values. User1 sends a message to the
* bare JID of User0. Check that the resource with highest show value will get
* the messages.
*
* @throws Exception if an error occurs.
*/
public void testHighestShow() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration =
new ConnectionConfiguration(getHost(), getPort(), getServiceName());
XMPPConnection conn3 = new XMPPConnection(connectionConfiguration);
conn3.connect();
conn3.login(getUsername(0), getPassword(0), "Home");
// Set this connection as highest priority
Presence presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.away);
conn3.sendPacket(presence);
// Set this connection as highest priority
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
getConnection(0).sendPacket(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen in both connected clients
PacketCollector collector = getConnection(0).createPacketCollector(new MessageTypeFilter(Message.Type.chat));
PacketCollector coll3 = conn3.createPacketCollector(new MessageTypeFilter(Message.Type.chat));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) coll3.nextResult(2000);
assertNull("Resource with lowest show value got the message", message);
message = (Message) collector.nextResult(2000);
assertNotNull(message);
assertEquals("Test 1", message.getBody());
message = (Message) collector.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
conn3.disconnect();
}
/**
* User0 is connected from 2 resources. User0 is available in both resources
* with same priority presence values and same show values. User1 sends a message to the
* bare JID of User0. Check that the resource with most recent activity will get
* the messages.
*
* @throws Exception if an error occurs.
*/
public void testMostRecentActive() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration =
new ConnectionConfiguration(getHost(), getPort(), getServiceName());
XMPPConnection conn3 = new XMPPConnection(connectionConfiguration);
conn3.connect();
conn3.login(getUsername(0), getPassword(0), "Home");
// Set this connection as highest priority
Presence presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(10);
conn3.sendPacket(presence);
// Set this connection as highest priority
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(10);
getConnection(0).sendPacket(presence);
connectionConfiguration =
new ConnectionConfiguration(getHost(), getPort(), getServiceName());
XMPPConnection conn4 = new XMPPConnection(connectionConfiguration);
conn4.connect();
conn4.login(getUsername(0), getPassword(0), "Home2");
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(4);
getConnection(0).sendPacket(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen in both connected clients
PacketCollector collector = getConnection(0).createPacketCollector(new MessageTypeFilter(Message.Type.chat));
PacketCollector coll3 = conn3.createPacketCollector(new MessageTypeFilter(Message.Type.chat));
PacketCollector coll4 = conn4.createPacketCollector(new MessageTypeFilter(Message.Type.chat));
// Send a message from this resource to indicate most recent activity
conn3.sendPacket(new Message("admin@" + getServiceName()));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) collector.nextResult(2000);
assertNull("Resource with oldest activity got the message", message);
message = (Message) coll4.nextResult(2000);
assertNull(message);
message = (Message) coll3.nextResult(2000);
assertNotNull(message);
assertEquals("Test 1", message.getBody());
message = (Message) coll3.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
conn3.disconnect();
conn4.disconnect();
}
/**
* User0 is connected from 1 resource with a negative priority presence. User1
* sends a message to the bare JID of User0. Messages should be stored offline.
* User0 then changes the priority presence to a positive value. Check that
* offline messages were delivered to the user.
*
* @throws Exception if an error occurs.
*/
public void testOfflineStorageWithNegativePriority() throws Exception {
// Set this connection with negative priority
Presence presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(-1);
getConnection(0).sendPacket(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen for incoming traffic
PacketCollector collector = getConnection(0).createPacketCollector(new MessageTypeFilter(Message.Type.chat));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) collector.nextResult(2000);
assertNull("Messages were not stored offline", message);
// Set this connection with positive priority
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(1);
getConnection(0).sendPacket(presence);
// Let the server process the change in presences
Thread.sleep(200);
message = (Message) collector.nextResult(2000);
assertNotNull("Offline messages were not delivered", message);
assertEquals("Test 1", message.getBody());
message = (Message) collector.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
}
protected int getMaxConnections() {
return 2;
}
@Override
protected boolean sendInitialPresence() {
return false;
}
}