/*
* Copyright 2007-2010 Sun Microsystems, Inc.
*
* This file is part of Project Darkstar Server.
*
* Project Darkstar Server is free software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation and
* distributed hereunder to you.
*
* Project Darkstar Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*/
package com.sun.sgs.impl.service.nodemap.affinity;
import com.sun.sgs.impl.service.nodemap.affinity.graph.AffinityGraphBuilder;
/**
* A class to encapsulate the basic states required for
* {@link AffinityGroupFinder} and {@link AffinityGraphBuilder}.
*/
public class BasicState {
/** Valid states. */
protected static enum State {
/** Newly constructed (no state). */
NONE,
/** Enabled, fully functional. Can be disabled or shutdown. */
ENABLED,
/** Disabled, can be enabled again or shutdown. */
DISABLED,
/** Disabled, and cannot be enabled again. */
SHUTDOWN
}
/** The state. */
protected volatile State state = State.NONE;
/**
* Disable this component. Multiple calls to disable are allowed.
* Disabled components can be enabled or shutdown.
*
* @return {@code true} if the state has changed
*/
protected boolean setDisabledState() {
switch (state) {
case NONE:
case ENABLED:
state = State.DISABLED;
return true;
case DISABLED:
// quietly return false (no state change)
return false;
case SHUTDOWN:
throw new IllegalStateException("In shutdown state");
default:
throw new AssertionError();
}
}
/**
* Enable this component. Multiple calls to enable are allowed.
* Enabled components can be disabled or shutdown.
* @return {@code true} if the state has changed
*/
protected boolean setEnabledState() {
switch (state) {
case ENABLED:
// quietly return false
return false;
case NONE:
case DISABLED:
state = State.ENABLED;
return true;
case SHUTDOWN:
throw new IllegalStateException("In shutdown state");
default:
throw new AssertionError();
}
}
/**
* Shutdown this component. Multiple shutdown calls are allowed.
* Once shut down, a component cannot be enabled or disabled.
* @return {@code true} if the state has changed
*/
protected boolean setShutdownState() {
switch (state) {
case NONE:
case ENABLED:
case DISABLED:
state = State.SHUTDOWN;
break;
case SHUTDOWN:
// Quietly allow multiple shutdown calls
return false;
default:
throw new AssertionError();
}
return true;
}
/**
* Throws an IllegalStateException if we are in the {@code SHUTDOWN}
* state.
* @throws IllegalStateException if we are stut down
*/
protected void checkForShutdownState() {
if (state == State.SHUTDOWN) {
throw new IllegalStateException("In shutdown state");
}
}
/**
* Throws an IllegalStateException if we are in the {@code SHUTDOWN} or
* {@code DISABLED} state.
* @throws IllegalStateException if we are shut down or disabled
*/
protected void checkForDisabledOrShutdownState() {
switch (state) {
case DISABLED:
throw new IllegalStateException("In disabled state");
case SHUTDOWN:
throw new IllegalStateException("In shutdown state");
case NONE:
case ENABLED:
// All is OK
break;
default:
throw new AssertionError();
}
}
}