/* * Copyright 2012 Kantega AS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.kantega.revoc.instrumentation.testclasses; public class ClassWithLongMethod { public static void main(String[] args) { new ClassWithLongMethod().go(); } public int go() { int c = 0; if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } if (c++ > 1) { return c; } return c; } }