package com.progwml6.natura.nether.block.furnace.tile; import javax.annotation.Nullable; import com.progwml6.natura.common.gui.common.FurnaceContainer; import com.progwml6.natura.nether.block.furnace.BlockNetherrackFurnace; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.ItemStackHelper; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.math.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityNetherrackFurnace extends TileEntityLockable implements ITickable, ISidedInventory { private static final int[] SLOTS_TOP = new int[] { 0 }; private static final int[] SLOTS_BOTTOM = new int[] { 2, 1 }; private static final int[] SLOTS_SIDES = new int[] { 1 }; /** The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; /** * Returns the number of slots in the inventory. */ @Override public int getSizeInventory() { return this.furnaceItemStacks.length; } /** * Returns the stack in the given slot. */ @Override @Nullable public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } /** * Removes up to a specified number of items from an inventory slot and returns them in a new stack. */ @Override @Nullable public ItemStack decrStackSize(int index, int count) { return ItemStackHelper.getAndSplit(this.furnaceItemStacks, index, count); } /** * Removes a stack from the given slot and returns it. */ @Override @Nullable public ItemStack removeStackFromSlot(int index) { return ItemStackHelper.getAndRemove(this.furnaceItemStacks, index); } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ @Override public void setInventorySlotContents(int index, @Nullable ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(stack); this.cookTime = 0; this.markDirty(); } } /** * Get the name of this object. For players this returns their username */ @Override public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } /** * Returns true if this thing is named */ @Override public boolean hasCustomName() { return this.furnaceCustomName != null && !this.furnaceCustomName.isEmpty(); } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound.getByte("Slot"); if (j >= 0 && j < this.furnaceItemStacks.length) { this.furnaceItemStacks[j] = ItemStack.loadItemStackFromNBT(nbttagcompound); } } this.furnaceBurnTime = compound.getInteger("BurnTime"); this.cookTime = compound.getInteger("CookTime"); this.totalCookTime = compound.getInteger("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (compound.hasKey("CustomName", 8)) { this.furnaceCustomName = compound.getString("CustomName"); } } @Override public NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("BurnTime", this.furnaceBurnTime); compound.setInteger("CookTime", this.cookTime); compound.setInteger("CookTimeTotal", this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound nbttagcompound = new NBTTagCompound(); nbttagcompound.setByte("Slot", (byte) i); this.furnaceItemStacks[i].writeToNBT(nbttagcompound); nbttaglist.appendTag(nbttagcompound); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } return compound; } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. */ @Override public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory inventory) { return inventory.getField(0) > 0; } /** * Like the old updateEntity(), except more generic. */ @Override public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { --this.furnaceBurnTime; } if (!this.world.isRemote) { if (this.isBurning() || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null) { if (!this.isBurning() && this.canSmelt()) { this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); this.currentItemBurnTime = this.furnaceBurnTime; if (this.isBurning()) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.furnaceItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime); } if (flag != this.isBurning()) { flag1 = true; BlockNetherrackFurnace.setState(this.isBurning(), this.world, this.pos); } } if (flag1) { this.markDirty(); } } public int getCookTime(@Nullable ItemStack stack) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.SPONGE) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.BUCKET) { this.furnaceItemStacks[1] = new ItemStack(Items.WATER_BUCKET); } --this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack stack) { if (stack == null) { return 0; } else { Item item = stack.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR) { Block block = Block.getBlockFromItem(item); if (block == Blocks.WOODEN_SLAB) { return 150; } if (block.getDefaultState().getMaterial() == Material.WOOD) { return 300; } if (block == Blocks.COAL_BLOCK) { return 16000; } } if (item instanceof ItemTool && "WOOD".equals(((ItemTool) item).getToolMaterialName())) return 200; if (item instanceof ItemSword && "WOOD".equals(((ItemSword) item).getToolMaterialName())) return 200; if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe) item).getMaterialName())) return 200; if (item == Items.STICK) return 100; if (item == Items.COAL) return 1600; if (item == Items.LAVA_BUCKET) return 20000; if (item == Item.getItemFromBlock(Blocks.SAPLING)) return 100; if (item == Items.BLAZE_ROD) return 2400; return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(stack); } } public static boolean isItemFuel(ItemStack stack) { /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ return getItemBurnTime(stack) > 0; } /** * Don't rename this method to canInteractWith due to conflicts with Container */ @Override public boolean isUsableByPlayer(EntityPlayer player) { return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq(this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64.0D; } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. For * guis use Slot.isItemValid */ @Override public boolean isItemValidForSlot(int index, ItemStack stack) { if (index == 2) { return false; } else if (index != 1) { return true; } else { ItemStack itemstack = this.furnaceItemStacks[1]; return isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack) && (itemstack == null || itemstack.getItem() != Items.BUCKET); } } @Override public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? SLOTS_BOTTOM : (side == EnumFacing.UP ? SLOTS_TOP : SLOTS_SIDES); } /** * Returns true if automation can insert the given item in the given slot from the given side. */ @Override public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. */ @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.WATER_BUCKET && item != Items.BUCKET) { return false; } } return true; } @Override public String getGuiID() { return "natura:netherrack_furnace"; } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new FurnaceContainer(playerInventory, this); } @Override public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } @Override public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } @Override public int getFieldCount() { return 4; } @Override public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks[i] = null; } } net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP); net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN); net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST); @SuppressWarnings("unchecked") @Override public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, net.minecraft.util.EnumFacing facing) { if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (facing == EnumFacing.DOWN) return (T) handlerBottom; else if (facing == EnumFacing.UP) return (T) handlerTop; else return (T) handlerSide; return super.getCapability(capability, facing); } }