/* * Copyright 2014 Realm Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package io.realm.internal; import java.lang.ref.ReferenceQueue; // Currently we free native objects in two threads, the SharedGroup is freed in the caller thread, others are freed in // RealmFinalizingDaemon thread. And the destruction in both threads are locked by the corresponding context. // The purpose of locking on NativeContext is: // Destruction of SharedGroup (and hence Group and Table) is currently not thread-safe with respect to destruction of // other accessors, you have to ensure mutual exclusion. This is also illustrated by the use of locks in the test // test_destructor_thread_safety.cpp. Explicit call of SharedGroup::close() or Table::detach() is also not thread-safe // with respect to destruction of other accessors. public class NativeContext { private static final ReferenceQueue<NativeObject> referenceQueue = new ReferenceQueue<NativeObject>(); private static final Thread finalizingThread = new Thread(new FinalizerRunnable(referenceQueue)); // Dummy context which will be used by native objects which's destructors are always thread safe. static final NativeContext dummyContext = new NativeContext(); static { finalizingThread.setName("RealmFinalizingDaemon"); finalizingThread.start(); } void addReference(NativeObject referent) { new NativeObjectReference(this, referent, referenceQueue); } }