package br.augustoicaro.pathfindercombat.models; import com.j256.ormlite.field.DatabaseField; import com.j256.ormlite.table.DatabaseTable; @DatabaseTable(tableName = "weapons") public class Weapon { public static String[] CRITICAL_MULIPLIERS = { "2", "3", "4", "5" }; @DatabaseField(generatedId = true, columnName = "_id") private long id; @DatabaseField(canBeNull = true, foreign = true) private PFCharacter character; @DatabaseField private String name; @DatabaseField private String damage_dice; @DatabaseField private int hit; @DatabaseField private int damage; @DatabaseField private int critical_multiplier; @DatabaseField private int range; @DatabaseField private String additional_damage_dice; public Weapon() { this.name = "-"; this.damage_dice = "0"; this.hit = 0; this.damage = 0; this.critical_multiplier = 2; this.range = 0; this.additional_damage_dice = ""; } public int getCriticalMultiplier() { return critical_multiplier; } public void setCriticalMultiplier(int critical_multiplier) { this.critical_multiplier = critical_multiplier; } public String getCriticalMultiplierString() { return "x" + String.valueOf(getCriticalMultiplier()); } public int getRange() { return range; } public void setRange(int range) { this.range = range; } public String getAdditionalDamageDice() { return additional_damage_dice; } public void setAdditionalDamageDice(String additional_damage_dice) { this.additional_damage_dice = additional_damage_dice; } public String getDamageDice() { return damage_dice; } public void setDamageDice(String damageDice) { this.damage_dice = damageDice; } public int getHit() { return hit; } public void setHit(int hit) { this.hit = hit; } public int getDamage() { return damage; } public void setDamage(int damage) { this.damage = damage; } public boolean isMelee() { return this.range == 0; } public String getName() { return name; } public void setName(String name) { this.name = name; } public long getId() { return id; } public void setId(long id) { this.id = id; } public PFCharacter getCharacter() { return character; } public void setCharacter(PFCharacter cha) { this.character = cha; } public String toString() { return this.name + " (" + rangeString() + ")"; } public String rangeString() { String range_str = "melee"; if (this.range != 0) { range_str = "ranged"; } return range_str; } }