/* Milenia Grafter Server Copyright (c) 2007-2008 by Milan Toth. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package com.milgra.server; /** SocketConnector class @mail milgra@milgra.com @author Milan Toth @version 20080315 Tasks of SocketConnector - Initialize and open server socket - Listen for incoming connections - Initialize and connect client sockets **/ import java.io.IOException; import java.net.InetSocketAddress; import java.nio.channels.SocketChannel; import java.nio.channels.ServerSocketChannel; import java.util.HashMap; import java.util.ArrayList; import com.milgra.server.Library; import com.milgra.server.OProcess; import com.milgra.server.api.Client; public class SocketConnector extends OProcess { // listener - server socket // sockets - active sockets under connection public ServerSocketChannel listener; public HashMap < SocketChannel , ClientController > sockets; // change - an outgoing socketchannel appeared // accepted - actual accepted channels // rejected - actual rejected channels public boolean change; public ArrayList < SocketChannel > accepted; public ArrayList < SocketChannel > rejected; /** * SocketConnector constructor **/ public SocketConnector ( ) { // System.out.println( System.currentTimeMillis( ) + " SocketConnector.construct" ); sockets = new HashMap < SocketChannel , ClientController > ( ); accepted = new ArrayList < SocketChannel > ( ); rejected = new ArrayList < SocketChannel > ( ); try { listener = ServerSocketChannel.open( ); listener.configureBlocking( false ); listener.socket( ).bind( new InetSocketAddress( Library.PORT ) ); } catch ( IOException exception ) { System.out.println( Library.OPENEX + exception.getMessage( ) ); } } /** * Checks for connected sockets all the time **/ public void step ( ) { // System.out.println( System.currentTimeMillis( ) + " SocketConnector.step" ); try { // checking for connected socket SocketChannel socket = listener.accept( ); if ( socket != null ) { // create clientcontroller for socket ClientController controller = new ClientController( ); controller.client = new Client( controller ); socket.configureBlocking( false ); controller.connect( socket ); } } catch ( IOException exception ) { System.out.println( Library.OPENEX + exception.getMessage( ) ); } // if we have channels to connect if ( change ) { // no incoming channels during check synchronized ( sockets ) { for ( SocketChannel socket : sockets.keySet() ) { // checking for accepted socket try { // checking channel state if ( socket.finishConnect( ) ) accepted.add( socket ); } catch ( IOException exception ) { System.out.println( Library.OPENEX + exception.getMessage( ) ); rejected.add( socket ); } } // dispatch results for ( SocketChannel socket : accepted ) sockets.get( socket ).connect( socket ); for ( SocketChannel socket : rejected ) sockets.get( socket ).connectFailed( ); // remove finished connections sockets.keySet( ).removeAll( accepted ); sockets.keySet( ).removeAll( rejected ); // clear containers accepted.clear( ); rejected.clear( ); if ( sockets.isEmpty( ) ) change = false; } } } /** * Creates a socket and connects it to specific host * @param hostX url of server * @param controllerX clientcontroller assigned to the request */ public void connect ( String hostX , ClientController controllerX ) { // System.out.println( System.currentTimeMillis( ) + " SocketConnector.connect " + hostX + " " + controllerX ); try { // getting default port int port = Library.PORT; String [ ] ports = hostX.split( ":" ); SocketChannel socket = SocketChannel.open( ); // if port is in url, then use that if ( ports.length > 1 ) port = new Integer( ports[ ports.length - 1 ] ); InetSocketAddress address = new InetSocketAddress( ports[0] , port ); socket.configureBlocking( false ); socket.connect( address ); synchronized ( sockets ) { sockets.put( socket , controllerX ); change = true; } } catch ( Exception exception ) { System.out.println( Library.OPENEX + exception.getMessage( ) ); controllerX.connectFailed( ); } } }