/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.physics.box2d.joints;
import com.badlogic.gdx.physics.box2d.Joint;
import com.badlogic.gdx.physics.box2d.World;
/**
* A wheel joint. This joint provides two degrees of freedom: translation along an axis fixed in body1 and rotation in
* the plane. You can use a joint limit to restrict the range of motion and a joint motor to drive the rotation or to
* model rotational friction. This joint is designed for vehicle suspensions.
*/
public class WheelJoint extends Joint {
// @off
/*JNI
#include <Box2D/Box2D.h>
*/
public WheelJoint(World world, long addr) {
super(world, addr);
}
/** Get the current joint translation, usually in meters. */
public float getJointTranslation() {
return jniGetJointTranslation(addr);
}
private native float jniGetJointTranslation(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetJointTranslation();
*/
/** Get the current joint translation speed, usually in meters per second. */
public float getJointSpeed() {
return jniGetJointSpeed(addr);
}
private native float jniGetJointSpeed(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetJointSpeed();
*/
/** Is the joint motor enabled? */
private boolean isMotorEnabled() {
return jniIsMotorEnabled(addr);
}
private native boolean jniIsMotorEnabled(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->IsMotorEnabled();
*/
/** Enable/disable the joint motor. */
public void enableMotor(boolean flag) {
jniEnableMotor(addr, flag);
}
private native void jniEnableMotor(long addr, boolean flag); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
joint->EnableMotor(flag);
*/
/** Set the motor speed, usually in radians per second. */
public void setMotorSpeed(float speed) {
jniSetMotorSpeed(addr, speed);
}
private native void jniSetMotorSpeed(long addr, float speed); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
joint->SetMotorSpeed(speed);
*/
/** Get the motor speed, usually in radians per second. */
public float getMotorSpeed() {
return jniGetMotorSpeed(addr);
}
private native float jniGetMotorSpeed(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetMotorSpeed();
*/
/** Set/Get the maximum motor force, usually in N-m. */
public void setMaxMotorTorque(float torque) {
jniSetMaxMotorTorque(addr, torque);
}
private native void jniSetMaxMotorTorque(long addr, float torque); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
joint->SetMaxMotorTorque(torque);
*/
public float getMaxMotorTorque() {
return jniGetMaxMotorTorque(addr);
}
private native float jniGetMaxMotorTorque(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetMaxMotorTorque();
*/
/** Get the current motor torque given the inverse time step, usually in N-m. */
public float getMotorTorque(float invDt) {
return jniGetMotorTorque(addr, invDt);
}
private native float jniGetMotorTorque(long addr, float invDt); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetMotorTorque(invDt);
*/
/** Set/Get the spring frequency in hertz. Setting the frequency to zero disables the spring. */
public void setSpringFrequencyHz(float hz) {
jniSetSpringFrequencyHz(addr, hz);
}
private native void jniSetSpringFrequencyHz(long addr, float hz); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
joint->SetSpringFrequencyHz(hz);
*/
public float getSpringFrequencyHz() {
return jniGetSpringFrequencyHz(addr);
}
private native float jniGetSpringFrequencyHz(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetSpringFrequencyHz();
*/
/** Set/Get the spring damping ratio */
public void setSpringDampingRatio(float ratio) {
jniSetSpringDampingRatio(addr, ratio);
}
private native void jniSetSpringDampingRatio(long addr, float ratio); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
joint->SetSpringDampingRatio(ratio);
*/
public float getSpringDampingRatio() {
return jniGetSpringDampingRatio(addr);
}
private native float jniGetSpringDampingRatio(long addr); /*
b2WheelJoint* joint = (b2WheelJoint*)addr;
return joint->GetSpringDampingRatio();
*/
}