/*
* dk.brics.automaton
*
* Copyright (c) 2001-2009 Anders Moeller
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.flaptor.org.apache.lucene.util.automaton;
import com.flaptor.org.apache.lucene.util.RamUsageEstimator;
import com.flaptor.org.apache.lucene.util.ArrayUtil2;
import java.util.Collection;
import java.util.Comparator;
import java.util.Iterator;
/**
* <tt>Automaton</tt> state.
*
* @lucene.experimental
*/
public class State implements Comparable<State> {
boolean accept;
public Transition[] transitionsArray;
public int numTransitions;
int number;
int id;
static int next_id;
/**
* Constructs a new state. Initially, the new state is a reject state.
*/
public State() {
resetTransitions();
id = next_id++;
}
/**
* Resets transition set.
*/
final void resetTransitions() {
transitionsArray = new Transition[0];
numTransitions = 0;
}
private class TransitionsIterable implements Iterable<Transition> {
public Iterator<Transition> iterator() {
return new Iterator<Transition>() {
int upto;
public boolean hasNext() {
return upto < numTransitions;
}
public Transition next() {
return transitionsArray[upto++];
}
public void remove() {
throw new UnsupportedOperationException();
}
};
}
}
/**
* Returns the set of outgoing transitions. Subsequent changes are reflected
* in the automaton.
*
* @return transition set
*/
public Iterable<Transition> getTransitions() {
return new TransitionsIterable();
}
public int numTransitions() {
return numTransitions;
}
public void setTransitions(Transition[] transitions) {
this.numTransitions = transitions.length;
this.transitionsArray = transitions;
}
/**
* Adds an outgoing transition.
*
* @param t transition
*/
public void addTransition(Transition t) {
if (numTransitions == transitionsArray.length) {
final Transition[] newArray = new Transition[ArrayUtil2.oversize(1+numTransitions, RamUsageEstimator.NUM_BYTES_OBJECT_REF)];
System.arraycopy(transitionsArray, 0, newArray, 0, numTransitions);
transitionsArray = newArray;
}
transitionsArray[numTransitions++] = t;
}
/**
* Sets acceptance for this state.
*
* @param accept if true, this state is an accept state
*/
public void setAccept(boolean accept) {
this.accept = accept;
}
/**
* Returns acceptance status.
*
* @return true is this is an accept state
*/
public boolean isAccept() {
return accept;
}
/**
* Performs lookup in transitions, assuming determinism.
*
* @param c codepoint to look up
* @return destination state, null if no matching outgoing transition
* @see #step(int, Collection)
*/
public State step(int c) {
assert c >= 0;
for (int i=0;i<numTransitions;i++) {
final Transition t = transitionsArray[i];
if (t.min <= c && c <= t.max) return t.to;
}
return null;
}
/**
* Performs lookup in transitions, allowing nondeterminism.
*
* @param c codepoint to look up
* @param dest collection where destination states are stored
* @see #step(int)
*/
public void step(int c, Collection<State> dest) {
for (int i=0;i<numTransitions;i++) {
final Transition t = transitionsArray[i];
if (t.min <= c && c <= t.max) dest.add(t.to);
}
}
void addEpsilon(State to) {
if (to.accept) accept = true;
for (Transition t : to.getTransitions())
addTransition(t);
}
/** Downsizes transitionArray to numTransitions */
public void trimTransitionsArray() {
if (numTransitions < transitionsArray.length) {
final Transition[] newArray = new Transition[numTransitions];
System.arraycopy(transitionsArray, 0, newArray, 0, numTransitions);
transitionsArray = newArray;
}
}
/**
* Reduces this state. A state is "reduced" by combining overlapping
* and adjacent edge intervals with same destination.
*/
public void reduce() {
if (numTransitions <= 1) {
return;
}
sortTransitions(Transition.CompareByDestThenMinMax);
State p = null;
int min = -1, max = -1;
int upto = 0;
for (int i=0;i<numTransitions;i++) {
final Transition t = transitionsArray[i];
if (p == t.to) {
if (t.min <= max + 1) {
if (t.max > max) max = t.max;
} else {
if (p != null) {
transitionsArray[upto++] = new Transition(min, max, p);
}
min = t.min;
max = t.max;
}
} else {
if (p != null) {
transitionsArray[upto++] = new Transition(min, max, p);
}
p = t.to;
min = t.min;
max = t.max;
}
}
if (p != null) {
transitionsArray[upto++] = new Transition(min, max, p);
}
numTransitions = upto;
}
/**
* Returns sorted list of outgoing transitions.
*
* @param to_first if true, order by (to, min, reverse max); otherwise (min,
* reverse max, to)
* @return transition list
*/
/** Sorts transitions array in-place. */
public void sortTransitions(Comparator<Transition> comparator) {
// mergesort seems to perform better on already sorted arrays:
if (numTransitions > 1) ArrayUtil2.mergeSort(transitionsArray, 0, numTransitions, comparator);
}
/**
* Return this state's number.
* <p>
* Expert: Will be useless unless {@link Automaton#getNumberedStates}
* has been called first to number the states.
* @return the number
*/
public int getNumber() {
return number;
}
/**
* Returns string describing this state. Normally invoked via
* {@link Automaton#toString()}.
*/
@Override
public String toString() {
StringBuilder b = new StringBuilder();
b.append("state ").append(number);
if (accept) b.append(" [accept]");
else b.append(" [reject]");
b.append(":\n");
for (Transition t : getTransitions())
b.append(" ").append(t.toString()).append("\n");
return b.toString();
}
/**
* Compares this object with the specified object for order. States are
* ordered by the time of construction.
*/
public int compareTo(State s) {
return s.id - id;
}
@Override
public int hashCode() {
return id;
}
}