/* * COMSAT * Copyright (c) 2013-2014, Parallel Universe Software Co. All rights reserved. * * This program and the accompanying materials are dual-licensed under * either the terms of the Eclipse Public License v1.0 as published by * the Eclipse Foundation * * or (per the licensee's choosing) * * under the terms of the GNU Lesser General Public License version 3.0 * as published by the Free Software Foundation. */ package co.paralleluniverse.comsat.webactors; import co.paralleluniverse.actors.ActorRef; import co.paralleluniverse.actors.behaviors.ActorMessage; import co.paralleluniverse.actors.behaviors.FromMessage; import java.nio.ByteBuffer; /** * A message that is received from or can be set to a web client (via HTTP or WebSockets). * The message has either a {@link #getStringBody() text body} or a {@link #getByteBufferBody() binary} body (but not both). */ public abstract class WebMessage extends ActorMessage implements FromMessage { /** * The actor that sent this message. This can be a virtual actor representing the web client. */ @Override public abstract ActorRef<? extends WebMessage> getFrom(); /** * The message's text body, if it has one; {@code null} otherwise. */ public abstract String getStringBody(); /** * The message's binary body, if it has one; {@code null} otherwise. */ public abstract ByteBuffer getByteBufferBody(); @Override protected String contentString() { return super.contentString() + " from: " + getFrom(); } }