package com.digiarea.closure.model.validation;
import java.util.ArrayList;
import javafx.scene.control.Control;
/**
* This interface provides for managing typed messages in a form. Typed messages
* are messages associated with a type that indicates their severity (error,
* warning, information). The interface is responsible for:
* <ul>
* <li>Bridging the concept of typed messages and control decorations</li>
* <li>Adding one or more messages per control in a form</li>
* <li>Rolling the local messages up to the form header</li>
* <li>Adding one or more general messages to the form header</li>
* </ul>
* <p>
* To use it in a form, do the following:
* <ol>
* <li>For each interactive control, add a listener to it to monitor user input</li>
* <li>Every time the input changes, validate it. If there is a problem, add a
* message with a unique key to the manager. If there is already a message with
* the same key in the manager, its type and message text will be replaced (no
* duplicates). Note that you add can messages with different keys to the same
* control to track multiple problems with the user input.</li>
* <li>If the problem has been cleared, remove the message using the key
* (attempting to remove a message that is not in the manager is safe).</li>
* <li>If something happens in the form that is not related to any control, use
* the other <code>addMessage</code> method.</li>
* </ol>
* <p>
* This interface should only be referenced. It must not be implemented or
* extended.
* </p>
*
* @since 3.3
* @see IMessageProvider
* @see IManagedForm
* @noimplement This interface is not intended to be implemented by clients.
* @noextend This interface is not intended to be extended by clients.
*/
public interface IMessageManager {
public ArrayList<MessageCategory> getCategories();
/**
* Adds a message that should be associated with the provided control. Note
* that subsequent calls using the same key will not result in duplicate
* messages. Instead, the previous message with the same key will be
* replaced with the new message.
*
* @param key
* the unique message key
* @param messageText
* the message to add
* @param data
* an object for application use (can be <code>null</code>)
* @param type
* the message type
* @param control
* the control to associate the message with
*/
void addMessage(String categoryKey, Object key, String messageText,
Object data, int type, Control control);
/**
* Removes the general message with the provided key. Does nothing if
* message for the key does not exist.
*
* @param key
* the key of the message to remove
*/
void removeMessage(Object key);
/**
* Removes all the general messages. If there are local messages associated
* with controls, the replacement message may show up drawing user's
* attention to these local messages. Otherwise, the container will clear
* the message area.
*/
void removeMessages();
/**
* Removes a keyed message associated with the provided control. Does
* nothing if the message for that key does not exist.
*
* @param key
* the id of the message to remove
* @param control
* the control the message is associated with
*/
void removeMessage(Object key, Control control);
/**
* Removes all the messages associated with the provided control. Does
* nothing if there are no messages for this control.
*
* @param control
* the control the messages are associated with
*/
void removeMessages(Control control);
/**
* Removes all the local field messages and all the general container
* messages.
*/
void removeAllMessages();
/**
* Updates the message container with the messages currently in the manager.
* There are two scenarios in which a client may want to use this method:
* <ol>
* <li>When controls previously managed by this manager have been disposed.</li>
* <li>When automatic update has been turned off.</li>
* </ol>
* In all other situations, the manager will keep the form in sync
* automatically.
*
* @see #setAutoUpdate(boolean)
*/
void update();
/**
* Controls whether the form is automatically updated when messages are
* added or removed. By default, auto update is on. Clients can turn it off
* prior to adding or removing a number of messages as a batch. Turning it
* back on will trigger an update.
*
* @param enabled
* sets the state of the automatic update
*/
void setAutoUpdate(boolean enabled);
/**
* Tests whether the form will be automatically updated when messages are
* added or removed.
*
* @return <code>true</code> if auto update is active, <code>false</code>
* otherwise.
*/
boolean isAutoUpdate();
/**
* When message manager is used in context of a form, and there are
* hyperlink listeners for messages in the header, the hyperlink event will
* carry an object of type <code>IMessage[]</code> as an href. You can use
* this method to create a summary text from this array consistent with the
* tool tip used by the form header.
*
* @param messages
* an array of messages
* @return a textual representation of the messages with one message per
* line.
*/
String createSummary(IMessage[] messages);
}