/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * This class is ported from android.media.AudioAttributes for compatibility purpose. */ package com.h6ah4i.android.media.compat; //import android.annotation.IntDef; //import android.annotation.SystemApi; import java.util.Arrays; import java.util.Objects; //import android.media.AudioFormat; import android.media.AudioManager; //import android.media.AudioTrack; import android.media.MediaPlayer; import android.os.Parcel; import android.os.Parcelable; import android.util.Log; //import android.text.TextUtils; //import java.lang.annotation.Retention; //import java.lang.annotation.RetentionPolicy; //import java.util.Collections; //import java.util.HashSet; //import java.util.Iterator; //import java.util.Set; /** * A class to encapsulate a collection of attributes describing information * about an audio stream. * <p> * <code>AudioAttributes</code> supersede the notion of stream types (see for * instance {@link AudioManager#STREAM_MUSIC} or * {@link AudioManager#STREAM_ALARM}) for defining the behavior of audio * playback. Attributes allow an application to specify more information than is * conveyed in a stream type by allowing the application to define: * <ul> * <li>usage: "why" you are playing a sound, what is this sound used for. This * is achieved with the "usage" information. Examples of usage are * {@link #USAGE_MEDIA} and {@link #USAGE_ALARM}. These two examples are the * closest to stream types, but more detailed use cases are available. Usage * information is more expressive than a stream type, and allows certain * platforms or routing policies to use this information for more refined volume * or routing decisions. Usage is the most important information to supply in * <code>AudioAttributes</code> and it is recommended to build any instance with * this information supplied, see {@link AudioAttributes.Builder} for * exceptions.</li> * <li>content type: "what" you are playing. The content type expresses the * general category of the content. This information is optional. But in case it * is known (for instance {@link #CONTENT_TYPE_MOVIE} for a movie streaming * service or {@link #CONTENT_TYPE_MUSIC} for a music playback application) this * information might be used by the audio framework to selectively configure * some audio post-processing blocks.</li> * <li>flags: "how" is playback to be affected, see the flag definitions for the * specific playback behaviors they control.</li> * </ul> * <p> * <code>AudioAttributes</code> are used for example in one of the * AudioTrack constructors (see * AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)), * to configure a {@link com.h6ah4i.android.media.IBasicMediaPlayer} (see * {@link com.h6ah4i.android.media.IBasicMediaPlayer#setAudioAttributes(AudioAttributes)} or a * {@link android.app.Notification} (see * {@link android.app.Notification#audioAttributes}). An * <code>AudioAttributes</code> instance is built through its builder, * {@link AudioAttributes.Builder}. */ public final class AudioAttributes implements Parcelable { private final static String TAG = "AudioAttributes"; /** * Content type value to use when the content type is unknown, or other than * the ones defined. */ public final static int CONTENT_TYPE_UNKNOWN = 0; /** * Content type value to use when the content type is speech. */ public final static int CONTENT_TYPE_SPEECH = 1; /** * Content type value to use when the content type is music. */ public final static int CONTENT_TYPE_MUSIC = 2; /** * Content type value to use when the content type is a soundtrack, * typically accompanying a movie or TV program. */ public final static int CONTENT_TYPE_MOVIE = 3; /** * Content type value to use when the content type is a sound used to * accompany a user action, such as a beep or sound effect expressing a key * click, or event, such as the type of a sound for a bonus being received * in a game. These sounds are mostly synthesized or short Foley sounds. */ public final static int CONTENT_TYPE_SONIFICATION = 4; /** * Usage value to use when the usage is unknown. */ public final static int USAGE_UNKNOWN = 0; /** * Usage value to use when the usage is media, such as music, or movie * soundtracks. */ public final static int USAGE_MEDIA = 1; /** * Usage value to use when the usage is voice communications, such as * telephony or VoIP. */ public final static int USAGE_VOICE_COMMUNICATION = 2; /** * Usage value to use when the usage is in-call signalling, such as with a * "busy" beep, or DTMF tones. */ public final static int USAGE_VOICE_COMMUNICATION_SIGNALLING = 3; /** * Usage value to use when the usage is an alarm (e.g. wake-up alarm). */ public final static int USAGE_ALARM = 4; /** * Usage value to use when the usage is notification. See other notification * usages for more specialized uses. */ public final static int USAGE_NOTIFICATION = 5; /** * Usage value to use when the usage is telephony ringtone. */ public final static int USAGE_NOTIFICATION_RINGTONE = 6; /** * Usage value to use when the usage is a request to enter/end a * communication, such as a VoIP communication or video-conference. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7; /** * Usage value to use when the usage is notification for an "instant" * communication such as a chat, or SMS. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8; /** * Usage value to use when the usage is notification for a non-immediate * type of communication such as e-mail. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9; /** * Usage value to use when the usage is to attract the user's attention, * such as a reminder or low battery warning. */ public final static int USAGE_NOTIFICATION_EVENT = 10; /** * Usage value to use when the usage is for accessibility, such as with a * screen reader. */ public final static int USAGE_ASSISTANCE_ACCESSIBILITY = 11; /** * Usage value to use when the usage is driving or navigation directions. */ public final static int USAGE_ASSISTANCE_NAVIGATION_GUIDANCE = 12; /** * Usage value to use when the usage is sonification, such as with user * interface sounds. */ public final static int USAGE_ASSISTANCE_SONIFICATION = 13; /** * Usage value to use when the usage is for game audio. */ public final static int USAGE_GAME = 14; /** * Flag defining a behavior where the audibility of the sound will be * ensured by the system. */ public final static int FLAG_AUDIBILITY_ENFORCED = 0x1 << 0; /** * @hide Flag defining a behavior where the playback of the sound is ensured * without degradation only when going to a secure sink. */ // FIXME not guaranteed yet // TODO add in FLAG_ALL_PUBLIC when supported and in public API /* public */private final static int FLAG_SECURE = 0x1 << 1; /** * @hide Flag to enable when the stream is associated with SCO usage. * Internal use only for dealing with legacy STREAM_BLUETOOTH_SCO */ /* public */private final static int FLAG_SCO = 0x1 << 2; // /** // * @hide // * Flag defining a behavior where the system ensures that the playback of // the sound will // * be compatible with its use as a broadcast for surrounding people and/or // devices. // * Ensures audibility with no or minimal post-processing applied. // */ // @SystemApi /* public */private final static int FLAG_BEACON = 0x1 << 3; /** * Flag requesting the use of an output stream supporting hardware A/V * synchronization. */ public final static int FLAG_HW_AV_SYNC = 0x1 << 4; /** * @hide Flag requesting capture from the source used for hardware hotword * detection. To be used with capture preset * MediaRecorder.AudioSource.HOTWORD or * MediaRecorder.AudioSource.VOICE_RECOGNITION. */ // @SystemApi /* public */private final static int FLAG_HW_HOTWORD = 0x1 << 5; private final static int FLAG_ALL = FLAG_AUDIBILITY_ENFORCED | FLAG_SECURE | FLAG_SCO | FLAG_BEACON | FLAG_HW_AV_SYNC | FLAG_HW_HOTWORD; private final static int FLAG_ALL_PUBLIC = FLAG_AUDIBILITY_ENFORCED | FLAG_HW_AV_SYNC; private int mUsage = USAGE_UNKNOWN; private int mContentType = CONTENT_TYPE_UNKNOWN; // private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID; private int mFlags = 0x0; // private HashSet<String> mTags; // private String mFormattedTags; private AudioAttributes() { } /** * Return the content type. * * @return one of the values that can be set in * {@link Builder#setContentType(int)} */ public int getContentType() { return mContentType; } /** * Return the usage. * * @return one of the values that can be set in * {@link Builder#setUsage(int)} */ public int getUsage() { return mUsage; } // /** // * @hide // * CANDIDATE FOR PUBLIC API // * Return the capture preset. // * @return one of the values that can be set in {@link // Builder#setCapturePreset(int)} or a // * negative value if none has been set. // */ // public int getCapturePreset() { // return mSource; // } /** * Return the flags. * * @return a combined mask of all flags */ public int getFlags() { // only return the flags that are public return (mFlags & (FLAG_ALL_PUBLIC)); } // /** // * @hide // * Return all the flags, even the non-public ones. // * Internal use only // * @return a combined mask of all flags // */ // public int getAllFlags() { // return (mFlags & FLAG_ALL); // } // /** // * @hide // * Return the set of tags. // * @return a read-only set of all tags stored as strings. // */ // public Set<String> getTags() { // return Collections.unmodifiableSet(mTags); // } /** * Builder class for {@link AudioAttributes} objects. * <p> * Here is an example where <code>Builder</code> is used to define the * {@link AudioAttributes} to be used by a new <code>AudioTrack</code> * instance: * * <pre class="prettyprint"> * AudioTrack myTrack = new AudioTrack( * new AudioAttributes.Builder() * .setUsage(AudioAttributes.USAGE_MEDIA) * .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC) * .build(), * myFormat, myBuffSize, AudioTrack.MODE_STREAM, mySession); * </pre> * <p> * By default all types of information (usage, content type, flags) conveyed * by an <code>AudioAttributes</code> instance are set to "unknown". Unknown * information will be interpreted as a default value that is dependent on * the context of use, for instance a {@link MediaPlayer} will use a default * usage of {@link AudioAttributes#USAGE_MEDIA}. */ public static class Builder { private int mUsage = USAGE_UNKNOWN; private int mContentType = CONTENT_TYPE_UNKNOWN; // private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID; private int mFlags = 0x0; // private HashSet<String> mTags = new HashSet<String>(); /** * Constructs a new Builder with the defaults. By default, usage and * content type are respectively {@link AudioAttributes#USAGE_UNKNOWN} * and {@link AudioAttributes#CONTENT_TYPE_UNKNOWN}, and flags are 0. It * is recommended to configure the usage (with {@link #setUsage(int)}) * or deriving attributes from a legacy stream type (with * {@link #setLegacyStreamType(int)}) before calling {@link #build()} to * override any default playback behavior in terms of routing and volume * management. */ public Builder() { } /** * Constructs a new Builder from a given AudioAttributes * * @param aa the AudioAttributes object whose data will be reused in the * new Builder. */ // @SuppressWarnings("unchecked") // for cloning of mTags public Builder(AudioAttributes aa) { mUsage = aa.mUsage; mContentType = aa.mContentType; mFlags = aa.mFlags; // mTags = (HashSet<String>) aa.mTags.clone(); } /** * Combines all of the attributes that have been set and return a new * {@link AudioAttributes} object. * * @return a new {@link AudioAttributes} object */ // @SuppressWarnings("unchecked") // for cloning of mTags public AudioAttributes build() { AudioAttributes aa = new AudioAttributes(); aa.mContentType = mContentType; aa.mUsage = mUsage; // aa.mSource = mSource; aa.mFlags = mFlags; // aa.mTags = (HashSet<String>) mTags.clone(); // aa.mFormattedTags = TextUtils.join(";", mTags); return aa; } /** * Sets the attribute describing what is the intended use of the the * audio signal, such as alarm or ringtone. * * @param usage one of {@link AudioAttributes#USAGE_UNKNOWN}, * {@link AudioAttributes#USAGE_MEDIA}, * {@link AudioAttributes#USAGE_VOICE_COMMUNICATION}, * {@link AudioAttributes#USAGE_VOICE_COMMUNICATION_SIGNALLING} * , {@link AudioAttributes#USAGE_ALARM}, * {@link AudioAttributes#USAGE_NOTIFICATION}, * {@link AudioAttributes#USAGE_NOTIFICATION_RINGTONE}, * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_REQUEST} * , * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_INSTANT} * , * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_DELAYED} * , {@link AudioAttributes#USAGE_NOTIFICATION_EVENT}, * {@link AudioAttributes#USAGE_ASSISTANCE_ACCESSIBILITY}, * {@link AudioAttributes#USAGE_ASSISTANCE_NAVIGATION_GUIDANCE} * , {@link AudioAttributes#USAGE_ASSISTANCE_SONIFICATION}, * {@link AudioAttributes#USAGE_GAME}. * @return the same Builder instance. */ public Builder setUsage(/* @AttributeUsage */int usage) { switch (usage) { case USAGE_UNKNOWN: case USAGE_MEDIA: case USAGE_VOICE_COMMUNICATION: case USAGE_VOICE_COMMUNICATION_SIGNALLING: case USAGE_ALARM: case USAGE_NOTIFICATION: case USAGE_NOTIFICATION_RINGTONE: case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: case USAGE_NOTIFICATION_EVENT: case USAGE_ASSISTANCE_ACCESSIBILITY: case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: case USAGE_ASSISTANCE_SONIFICATION: case USAGE_GAME: mUsage = usage; break; default: mUsage = USAGE_UNKNOWN; } return this; } /** * Sets the attribute describing the content type of the audio signal, * such as speech, or music. * * @param contentType the content type values, one of * {@link AudioAttributes#CONTENT_TYPE_MOVIE}, * {@link AudioAttributes#CONTENT_TYPE_MUSIC}, * {@link AudioAttributes#CONTENT_TYPE_SONIFICATION}, * {@link AudioAttributes#CONTENT_TYPE_SPEECH}, * {@link AudioAttributes#CONTENT_TYPE_UNKNOWN}. * @return the same Builder instance. */ public Builder setContentType(/* @AttributeContentType */int contentType) { switch (contentType) { case CONTENT_TYPE_UNKNOWN: case CONTENT_TYPE_MOVIE: case CONTENT_TYPE_MUSIC: case CONTENT_TYPE_SONIFICATION: case CONTENT_TYPE_SPEECH: mContentType = contentType; break; default: mUsage = CONTENT_TYPE_UNKNOWN; } return this; } /** * Sets the combination of flags. * * @param flags the {@link AudioAttributes#FLAG_AUDIBILITY_ENFORCED} * flag. * @return the same Builder instance. */ public Builder setFlags(int flags) { flags &= AudioAttributes.FLAG_ALL; mFlags |= flags; return this; } // /** // * @hide // * Add a custom tag stored as a string // * @param tag // * @return the same Builder instance. // */ // public Builder addTag(String tag) { // mTags.add(tag); // return this; // } /** * Sets attributes as inferred from the legacy stream types. Use this * method when building an {@link AudioAttributes} instance to * initialize some of the attributes by information derived from a * legacy stream type. * * @param streamType one of {@link AudioManager#STREAM_VOICE_CALL}, * {@link AudioManager#STREAM_SYSTEM}, * {@link AudioManager#STREAM_RING}, * {@link AudioManager#STREAM_MUSIC}, * {@link AudioManager#STREAM_ALARM}, or * {@link AudioManager#STREAM_NOTIFICATION}. * @return the same Builder instance. */ public Builder setLegacyStreamType(int streamType) { return setInternalLegacyStreamType(streamType); } /** * @hide For internal framework use only, enables building from hidden * stream types. * @param streamType * @return the same Builder instance. */ /* public */private Builder setInternalLegacyStreamType(int streamType) { switch (streamType) { case AudioSystem.STREAM_VOICE_CALL: mContentType = CONTENT_TYPE_SPEECH; break; case AudioSystem.STREAM_SYSTEM_ENFORCED: mFlags |= FLAG_AUDIBILITY_ENFORCED; // intended fall through, attributes in common with // STREAM_SYSTEM case AudioSystem.STREAM_SYSTEM: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_RING: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_MUSIC: mContentType = CONTENT_TYPE_MUSIC; break; case AudioSystem.STREAM_ALARM: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_NOTIFICATION: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_BLUETOOTH_SCO: mContentType = CONTENT_TYPE_SPEECH; mFlags |= FLAG_SCO; break; case AudioSystem.STREAM_DTMF: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_TTS: mContentType = CONTENT_TYPE_SPEECH; break; default: Log.e(TAG, "Invalid stream type " + streamType + " for AudioAttributes"); } mUsage = usageForLegacyStreamType(streamType); return this; } // /** // * @hide // * Sets the capture preset. // * Use this audio attributes configuration method when building an // {@link AudioRecord} // * instance with {@link AudioRecord#AudioRecord(AudioAttributes, // AudioFormat, int)}. // * @param preset one of {@link MediaRecorder.AudioSource#DEFAULT}, // * {@link MediaRecorder.AudioSource#MIC}, {@link // MediaRecorder.AudioSource#CAMCORDER}, // * {@link MediaRecorder.AudioSource#VOICE_RECOGNITION} or // * {@link MediaRecorder.AudioSource#VOICE_COMMUNICATION}. // * @return the same Builder instance. // */ // public Builder setCapturePreset(int preset) { // switch (preset) { // case MediaRecorder.AudioSource.DEFAULT: // case MediaRecorder.AudioSource.MIC: // case MediaRecorder.AudioSource.CAMCORDER: // case MediaRecorder.AudioSource.VOICE_RECOGNITION: // case MediaRecorder.AudioSource.VOICE_COMMUNICATION: // mSource = preset; // break; // default: // Log.e(TAG, "Invalid capture preset " + preset + // " for AudioAttributes"); // } // return this; // } // // /** // * @hide // * Same as {@link #setCapturePreset(int)} but authorizes the use of // HOTWORD and // * REMOTE_SUBMIX. // * @param preset // * @return the same Builder instance. // */ // public Builder setInternalCapturePreset(int preset) { // if ((preset == MediaRecorder.AudioSource.HOTWORD) // || (preset == MediaRecorder.AudioSource.REMOTE_SUBMIX)) { // mSource = preset; // } else { // setCapturePreset(preset); // } // return this; // } }; @Override public int describeContents() { return 0; } // /** // * @hide // * Used to indicate that when parcelling, the tags should be parcelled // through the flattened // * formatted string, not through the array of strings. // * Keep in sync with // frameworks/av/media/libmediaplayerservice/MediaPlayerService.cpp // * see definition of kAudioAttributesMarshallTagFlattenTags // */ // public final static int FLATTEN_TAGS = 0x1; // /** // * When adding tags for writeToParcel(Parcel, int), add them in the list // of flags (| NEW_FLAG) // */ // private final static int ALL_PARCEL_FLAGS = FLATTEN_TAGS; @Override public void writeToParcel(Parcel dest, int flags) { dest.writeInt(mUsage); dest.writeInt(mContentType); // dest.writeInt(mSource); dest.writeInt(mFlags); // dest.writeInt(flags & ALL_PARCEL_FLAGS); // if ((flags & FLATTEN_TAGS) == 0) { // String[] tagsArray = new String[mTags.size()]; // mTags.toArray(tagsArray); // dest.writeStringArray(tagsArray); // } else if ((flags & FLATTEN_TAGS) == FLATTEN_TAGS) { // dest.writeString(mFormattedTags); // } } private AudioAttributes(Parcel in) { mUsage = in.readInt(); mContentType = in.readInt(); // mSource = in.readInt(); mFlags = in.readInt(); // boolean hasFlattenedTags = ((in.readInt() & FLATTEN_TAGS) == // FLATTEN_TAGS); // mTags = new HashSet<String>(); // if (hasFlattenedTags) { // mFormattedTags = new String(in.readString()); // mTags.add(mFormattedTags); // } else { // String[] tagsArray = in.readStringArray(); // for (int i = tagsArray.length - 1 ; i >= 0 ; i--) { // mTags.add(tagsArray[i]); // } // mFormattedTags = TextUtils.join(";", mTags); // } } public static final Parcelable.Creator<AudioAttributes> CREATOR = new Parcelable.Creator<AudioAttributes>() { /** * Rebuilds an AudioAttributes previously stored with writeToParcel(). * * @param p Parcel object to read the AudioAttributes from * @return a new AudioAttributes created from the data in the parcel */ @Override public AudioAttributes createFromParcel(Parcel p) { return new AudioAttributes(p); } @Override public AudioAttributes[] newArray(int size) { return new AudioAttributes[size]; } }; @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; AudioAttributes that = (AudioAttributes) o; return ((mContentType == that.mContentType) && (mFlags == that.mFlags) /* && (mSource == that.mSource) */ && (mUsage == that.mUsage) // mFormattedTags is never null due to assignment in Builder or // unmarshalling /* && (mFormattedTags.equals(that.mFormattedTags)) */); } @Override public int hashCode() { return Arrays.hashCode(new int[] { mContentType, mFlags, /* mSource, */ mUsage/* mFormattedTags */}); } @Override public String toString() { return new String("AudioAttributes:" + " usage=" + mUsage + " content=" + mContentType + " flags=0x" + Integer.toHexString(mFlags).toUpperCase() /* + " tags=" + mFormattedTags */); } /** @hide */ public String usageToString() { return usageToString(mUsage); } /** @hide */ public static String usageToString(int usage) { switch (usage) { case USAGE_UNKNOWN: return new String("USAGE_UNKNOWN"); case USAGE_MEDIA: return new String("USAGE_MEDIA"); case USAGE_VOICE_COMMUNICATION: return new String("USAGE_VOICE_COMMUNICATION"); case USAGE_VOICE_COMMUNICATION_SIGNALLING: return new String("USAGE_VOICE_COMMUNICATION"); case USAGE_ALARM: return new String("USAGE_ALARM"); case USAGE_NOTIFICATION: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_RINGTONE: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: return new String("USAGE_NOTIFICATION_COMMUNICATION_INSTANT"); case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: return new String("USAGE_NOTIFICATION_COMMUNICATION_DELAYED"); case USAGE_NOTIFICATION_EVENT: return new String("USAGE_NOTIFICATION_EVENT"); case USAGE_ASSISTANCE_ACCESSIBILITY: return new String("USAGE_ASSISTANCE_ACCESSIBILITY"); case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return new String("USAGE_ASSISTANCE_NAVIGATION_GUIDANCE"); case USAGE_ASSISTANCE_SONIFICATION: return new String("USAGE_ASSISTANCE_SONIFICATION"); case USAGE_GAME: return new String("USAGE_GAME"); default: return new String("unknown usage " + usage); } } /** @hide */ public static int usageForLegacyStreamType(int streamType) { switch (streamType) { case AudioSystem.STREAM_VOICE_CALL: return USAGE_VOICE_COMMUNICATION; case AudioSystem.STREAM_SYSTEM_ENFORCED: case AudioSystem.STREAM_SYSTEM: return USAGE_ASSISTANCE_SONIFICATION; case AudioSystem.STREAM_RING: return USAGE_NOTIFICATION_RINGTONE; case AudioSystem.STREAM_MUSIC: return USAGE_MEDIA; case AudioSystem.STREAM_ALARM: return USAGE_ALARM; case AudioSystem.STREAM_NOTIFICATION: return USAGE_NOTIFICATION; case AudioSystem.STREAM_BLUETOOTH_SCO: return USAGE_VOICE_COMMUNICATION; case AudioSystem.STREAM_DTMF: return USAGE_VOICE_COMMUNICATION_SIGNALLING; case AudioSystem.STREAM_TTS: return USAGE_ASSISTANCE_ACCESSIBILITY; default: return USAGE_UNKNOWN; } } /** @hide */ public static int toLegacyStreamType(AudioAttributes aa) { // flags to stream type mapping if ((aa.getFlags() & FLAG_AUDIBILITY_ENFORCED) == FLAG_AUDIBILITY_ENFORCED) { return AudioSystem.STREAM_SYSTEM_ENFORCED; } if ((aa.getFlags() & FLAG_SCO) == FLAG_SCO) { return AudioSystem.STREAM_BLUETOOTH_SCO; } // usage to stream type mapping switch (aa.getUsage()) { case USAGE_MEDIA: case USAGE_GAME: case USAGE_ASSISTANCE_ACCESSIBILITY: case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return AudioSystem.STREAM_MUSIC; case USAGE_ASSISTANCE_SONIFICATION: return AudioSystem.STREAM_SYSTEM; case USAGE_VOICE_COMMUNICATION: return AudioSystem.STREAM_VOICE_CALL; case USAGE_VOICE_COMMUNICATION_SIGNALLING: return AudioSystem.STREAM_DTMF; case USAGE_ALARM: return AudioSystem.STREAM_ALARM; case USAGE_NOTIFICATION_RINGTONE: return AudioSystem.STREAM_RING; case USAGE_NOTIFICATION: case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: case USAGE_NOTIFICATION_EVENT: return AudioSystem.STREAM_NOTIFICATION; case USAGE_UNKNOWN: default: return AudioSystem.STREAM_MUSIC; } } // /** @hide */ // @IntDef({ // USAGE_UNKNOWN, // USAGE_MEDIA, // USAGE_VOICE_COMMUNICATION, // USAGE_VOICE_COMMUNICATION_SIGNALLING, // USAGE_ALARM, // USAGE_NOTIFICATION, // USAGE_NOTIFICATION_RINGTONE, // USAGE_NOTIFICATION_COMMUNICATION_REQUEST, // USAGE_NOTIFICATION_COMMUNICATION_INSTANT, // USAGE_NOTIFICATION_COMMUNICATION_DELAYED, // USAGE_NOTIFICATION_EVENT, // USAGE_ASSISTANCE_ACCESSIBILITY, // USAGE_ASSISTANCE_NAVIGATION_GUIDANCE, // USAGE_ASSISTANCE_SONIFICATION, // USAGE_GAME // }) // @Retention(RetentionPolicy.SOURCE) // public @interface AttributeUsage {} // // /** @hide */ // @IntDef({ // CONTENT_TYPE_UNKNOWN, // CONTENT_TYPE_SPEECH, // CONTENT_TYPE_MUSIC, // CONTENT_TYPE_MOVIE, // CONTENT_TYPE_SONIFICATION // }) // @Retention(RetentionPolicy.SOURCE) // public @interface AttributeContentType {} }