/* * Copyright (C) 2012 www.amsoft.cn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.ab.view.chart; import java.io.Serializable; import java.util.List; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Paint.Align; import android.graphics.Paint.Style; import android.graphics.Path; import android.graphics.Rect; import android.graphics.RectF; import com.ab.view.chart.XYMultipleSeriesRenderer.Orientation; // TODO: Auto-generated Javadoc /** * An abstract class to be implemented by the chart rendering classes. */ public abstract class AbstractChart implements Serializable { /** * The graphical representation of the chart. * * @param canvas the canvas to paint to * @param x the top left x value of the view to draw to * @param y the top left y value of the view to draw to * @param width the width of the view to draw to * @param height the height of the view to draw to * @param paint the paint */ public abstract void draw(Canvas canvas, int x, int y, int width, int height, Paint paint); /** * Draws the chart background. * * @param renderer the chart renderer * @param canvas the canvas to paint to * @param x the top left x value of the view to draw to * @param y the top left y value of the view to draw to * @param width the width of the view to draw to * @param height the height of the view to draw to * @param paint the paint used for drawing * @param newColor if a new color is to be used * @param color the color to be used */ protected void drawBackground(DefaultRenderer renderer, Canvas canvas, int x, int y, int width, int height, Paint paint, boolean newColor, int color) { if (renderer.isApplyBackgroundColor() || newColor) { if (newColor) { paint.setColor(color); } else { paint.setColor(renderer.getBackgroundColor()); } paint.setStyle(Style.FILL); canvas.drawRect(x, y, x + width, y + height, paint); } } /** * Draws the chart legend. * * @param canvas the canvas to paint to * @param renderer the series renderer * @param titles the titles to go to the legend * @param left the left X value of the area to draw to * @param right the right X value of the area to draw to * @param y the y value of the area to draw to * @param width the width of the area to draw to * @param height the height of the area to draw to * @param legendSize the legend size * @param paint the paint to be used for drawing * @param calculate if only calculating the legend size * * @return the legend height */ protected int drawLegend(Canvas canvas, DefaultRenderer renderer, String[] titles, int left, int right, int y, int width, int height, int legendSize, Paint paint, boolean calculate) { float size = 32; if (renderer.isShowLegend()) { float currentX = left; float currentY = y + height - legendSize + size; paint.setTextAlign(Align.LEFT); paint.setTextSize(renderer.getLegendTextSize()); int sLength = Math.min(titles.length, renderer.getSeriesRendererCount()); for (int i = 0; i < sLength; i++) { final float lineSize = getLegendShapeWidth(i); String text = titles[i]; if (titles.length == renderer.getSeriesRendererCount()) { paint.setColor(renderer.getSeriesRendererAt(i).getColor()); } else { paint.setColor(Color.LTGRAY); } float[] widths = new float[text.length()]; paint.getTextWidths(text, widths); float sum = 0; for (float value : widths) { sum += value; } float extraSize = lineSize + 10 + sum; float currentWidth = currentX + extraSize; if (i > 0 && getExceed(currentWidth, renderer, right, width)) { currentX = left; currentY += renderer.getLegendTextSize(); size += renderer.getLegendTextSize(); currentWidth = currentX + extraSize; } if (getExceed(currentWidth, renderer, right, width)) { float maxWidth = right - currentX - lineSize - 10; if (isVertical(renderer)) { maxWidth = width - currentX - lineSize - 10; } int nr = paint.breakText(text, true, maxWidth, widths); text = text.substring(0, nr) + "..."; } if (!calculate) { //标签说明 drawLegendShape(canvas, renderer.getSeriesRendererAt(i), currentX, currentY, i, paint); drawString(canvas, text, currentX + lineSize + 5, currentY + 5, paint); } currentX += extraSize; } } return Math.round(size + renderer.getLegendTextSize()); } /** * Draw a multiple lines string. * * @param canvas the canvas to paint to * @param text the text to be painted * @param x the x value of the area to draw to * @param y the y value of the area to draw to * @param paint the paint to be used for drawing */ protected void drawString(Canvas canvas, String text, float x, float y, Paint paint) { String[] lines = text.split("\n"); Rect rect = new Rect(); int yOff = 0; for (int i = 0; i < lines.length; ++i) { canvas.drawText(lines[i], x, y + yOff, paint); paint.getTextBounds(lines[i], 0, lines[i].length(), rect); yOff = yOff + rect.height() + 5; // space between lines is 5 } } /** * Calculates if the current width exceeds the total width. * * @param currentWidth the current width * @param renderer the renderer * @param right the right side pixel value * @param width the total width * @return if the current width exceeds the total width */ protected boolean getExceed(float currentWidth, DefaultRenderer renderer, int right, int width) { boolean exceed = currentWidth > right; if (isVertical(renderer)) { exceed = currentWidth > width; } return exceed; } /** * Checks if the current chart is rendered as vertical. * * @param renderer the renderer * @return if the chart is rendered as a vertical one */ public boolean isVertical(DefaultRenderer renderer) { return renderer instanceof XYMultipleSeriesRenderer && ((XYMultipleSeriesRenderer) renderer).getOrientation() == Orientation.VERTICAL; } /** * Makes sure the fraction digit is not displayed, if not needed. * * @param label the input label value * @return the label without the useless fraction digit */ protected String getLabel(double label) { String text = ""; if (label == Math.round(label)) { text = Math.round(label) + ""; } else { text = label + ""; } return text; } /** * Calculate draw points. * * @param p1x the p1x * @param p1y the p1y * @param p2x the p2x * @param p2y the p2y * @param screenHeight the screen height * @param screenWidth the screen width * @return the float[] */ private static float[] calculateDrawPoints(float p1x, float p1y, float p2x, float p2y, int screenHeight, int screenWidth) { float drawP1x; float drawP1y; float drawP2x; float drawP2y; if (p1y > screenHeight) { // Intersection with the top of the screen float m = (p2y - p1y) / (p2x - p1x); drawP1x = (screenHeight - p1y + m * p1x) / m; drawP1y = screenHeight; if (drawP1x < 0) { // If Intersection is left of the screen we calculate the intersection // with the left border drawP1x = 0; drawP1y = p1y - m * p1x; } else if (drawP1x > screenWidth) { // If Intersection is right of the screen we calculate the intersection // with the right border drawP1x = screenWidth; drawP1y = m * screenWidth + p1y - m * p1x; } } else if (p1y < 0) { float m = (p2y - p1y) / (p2x - p1x); drawP1x = (-p1y + m * p1x) / m; drawP1y = 0; if (drawP1x < 0) { drawP1x = 0; drawP1y = p1y - m * p1x; } else if (drawP1x > screenWidth) { drawP1x = screenWidth; drawP1y = m * screenWidth + p1y - m * p1x; } } else { // If the point is in the screen use it drawP1x = p1x; drawP1y = p1y; } if (p2y > screenHeight) { float m = (p2y - p1y) / (p2x - p1x); drawP2x = (screenHeight - p1y + m * p1x) / m; drawP2y = screenHeight; if (drawP2x < 0) { drawP2x = 0; drawP2y = p1y - m * p1x; } else if (drawP2x > screenWidth) { drawP2x = screenWidth; drawP2y = m * screenWidth + p1y - m * p1x; } } else if (p2y < 0) { float m = (p2y - p1y) / (p2x - p1x); drawP2x = (-p1y + m * p1x) / m; drawP2y = 0; if (drawP2x < 0) { drawP2x = 0; drawP2y = p1y - m * p1x; } else if (drawP2x > screenWidth) { drawP2x = screenWidth; drawP2y = m * screenWidth + p1y - m * p1x; } } else { // If the point is in the screen use it drawP2x = p2x; drawP2y = p2y; } return new float[] { drawP1x, drawP1y, drawP2x, drawP2y }; } /** * The graphical representation of a path. * * @param canvas the canvas to paint to * @param points the points that are contained in the path to paint * @param paint the paint to be used for painting * @param circular if the path ends with the start point */ protected void drawPath(Canvas canvas, float[] points, Paint paint, boolean circular) { Path path = new Path(); int height = canvas.getHeight(); int width = canvas.getWidth(); float[] tempDrawPoints; if (points.length < 4) { return; } tempDrawPoints = calculateDrawPoints(points[0], points[1], points[2], points[3], height, width); path.moveTo(tempDrawPoints[0], tempDrawPoints[1]); path.lineTo(tempDrawPoints[2], tempDrawPoints[3]); for (int i = 4; i < points.length; i += 2) { if ((points[i - 1] < 0 && points[i + 1] < 0) || (points[i - 1] > height && points[i + 1] > height)) { continue; } tempDrawPoints = calculateDrawPoints(points[i - 2], points[i - 1], points[i], points[i + 1], height, width); if (!circular) { path.moveTo(tempDrawPoints[0], tempDrawPoints[1]); } path.lineTo(tempDrawPoints[2], tempDrawPoints[3]); } if (circular) { path.lineTo(points[0], points[1]); } canvas.drawPath(path, paint); } /** * Returns the legend shape width. * * @param seriesIndex the series index * @return the legend shape width */ public abstract int getLegendShapeWidth(int seriesIndex); /** * The graphical representation of the legend shape. * * @param canvas the canvas to paint to * @param renderer the series renderer * @param x the x value of the point the shape should be drawn at * @param y the y value of the point the shape should be drawn at * @param seriesIndex the series index * @param paint the paint to be used for drawing */ public abstract void drawLegendShape(Canvas canvas, SimpleSeriesRenderer renderer, float x, float y, int seriesIndex, Paint paint); /** * Calculates the best text to fit into the available space. * * @param text the entire text * @param width the width to fit the text into * @param paint the paint * @return the text to fit into the space */ private String getFitText(String text, float width, Paint paint) { String newText = text; int length = text.length(); int diff = 0; while (paint.measureText(newText) > width && diff < length) { diff++; newText = text.substring(0, length - diff) + "..."; } if (diff == length) { newText = "..."; } return newText; } /** * Calculates the current legend size. * * @param renderer the renderer * @param defaultHeight the default height * @param extraHeight the added extra height * @return the legend size */ protected int getLegendSize(DefaultRenderer renderer, int defaultHeight, float extraHeight) { int legendSize = renderer.getLegendHeight(); if (renderer.isShowLegend() && legendSize == 0) { legendSize = defaultHeight; } if (!renderer.isShowLegend() && renderer.isShowLabels()) { legendSize = (int) (renderer.getLabelsTextSize() * 4 / 3 + extraHeight); } return legendSize; } /** * Draws a text label. * * @param canvas the canvas * @param labelText the label text * @param renderer the renderer * @param prevLabelsBounds the previous rendered label bounds * @param centerX the round chart center on X axis * @param centerY the round chart center on Y axis * @param shortRadius the short radius for the round chart * @param longRadius the long radius for the round chart * @param currentAngle the current angle * @param angle the label extra angle * @param left the left side * @param right the right side * @param color the label color * @param paint the paint * @param line if a line to the label should be drawn */ protected void drawLabel(Canvas canvas, String labelText, DefaultRenderer renderer, List<RectF> prevLabelsBounds, int centerX, int centerY, float shortRadius, float longRadius, float currentAngle, float angle, int left, int right, int color, Paint paint, boolean line) { if (renderer.isShowLabels()) { paint.setColor(color); double rAngle = Math.toRadians(90 - (currentAngle + angle / 2)); double sinValue = Math.sin(rAngle); double cosValue = Math.cos(rAngle); int x1 = Math.round(centerX + (float) (shortRadius * sinValue)); int y1 = Math.round(centerY + (float) (shortRadius * cosValue)); int x2 = Math.round(centerX + (float) (longRadius * sinValue)); int y2 = Math.round(centerY + (float) (longRadius * cosValue)); float size = renderer.getLabelsTextSize(); float extra = Math.max(size / 2, 10); paint.setTextAlign(Align.LEFT); if (x1 > x2) { extra = -extra; paint.setTextAlign(Align.RIGHT); } float xLabel = x2 + extra; float yLabel = y2; float width = right - xLabel; if (x1 > x2) { width = xLabel - left; } labelText = getFitText(labelText, width, paint); float widthLabel = paint.measureText(labelText); boolean okBounds = false; while (!okBounds && line) { boolean intersects = false; int length = prevLabelsBounds.size(); for (int j = 0; j < length && !intersects; j++) { RectF prevLabelBounds = prevLabelsBounds.get(j); if (prevLabelBounds.intersects(xLabel, yLabel, xLabel + widthLabel, yLabel + size)) { intersects = true; yLabel = Math.max(yLabel, prevLabelBounds.bottom); } } okBounds = !intersects; } if (line) { y2 = (int) (yLabel - size / 2); canvas.drawLine(x1, y1, x2, y2, paint); canvas.drawLine(x2, y2, x2 + extra, y2, paint); } else { paint.setTextAlign(Align.CENTER); } canvas.drawText(labelText, xLabel, yLabel, paint); if (line) { prevLabelsBounds.add(new RectF(xLabel, yLabel, xLabel + widthLabel, yLabel + size)); } } } /** * Checks if is null value. * * @param value the value * @return true, if is null value */ public boolean isNullValue(double value) { return Double.isNaN(value) || Double.isInfinite(value) || value == MathHelper.NULL_VALUE; } /** * Given screen coordinates, returns the series and point indexes of a chart * element. If there is no chart element (line, point, bar, etc) at those * coordinates, null is returned. * * @param screenPoint the screen point * @return the series and point indexes */ public SeriesSelection getSeriesAndPointForScreenCoordinate(Point screenPoint) { return null; } }