/**
This file is part of Waarp Project.
Copyright 2009, Frederic Bregier, and individual contributors by the @author
tags. See the COPYRIGHT.txt in the distribution for a full listing of
individual contributors.
All Waarp Project is free software: you can redistribute it and/or
modify it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Waarp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Waarp . If not, see <http://www.gnu.org/licenses/>.
*/
package org.waarp.common.utility;
/*
* Written by Doug Lea with assistance from members of JCP JSR-166
* Expert Group and released to the public domain, as explained at
* http://creativecommons.org/licenses/publicdomain
*/
import java.util.Random;
/**
* A random number generator isolated to the current thread. Like the
* global {@link Random} generator used by the {@link Math} class, a {@code ThreadLocalRandom} is initialized
* with an internally generated seed that may not otherwise be
* modified. When applicable, use of {@code ThreadLocalRandom} rather
* than shared {@code Random} objects in concurrent programs will
* typically encounter much less overhead and contention. Use of {@code ThreadLocalRandom} is particularly appropriate when
* multiple
* tasks use random numbers in parallel in thread pools.
*
* <p>
* Usages of this class should typically be of the form: {@code ThreadLocalRandom.current().nextX(...)} (where {@code X} is
* {@code Int}, {@code Long}, etc). When all usages are of this form, it is never possible to accidently share a
* {@code ThreadLocalRandom} across multiple threads.
*
* <p>
* This class also provides additional commonly used bounded random generation methods.
*
* @since 1.7
*/
public final class ThreadLocalRandom extends Random {
// same constants as Random, but must be redeclared because private
private static final long multiplier = 0x5DEECE66DL;
private static final long addend = 0xBL;
private static final long mask = (1L << 48) - 1;
/**
* The random seed. We can't use super.seed.
*/
private long rnd;
/**
* Initialization flag to permit the first and only allowed call
* to setSeed (inside Random constructor) to succeed. We can't
* allow others since it would cause setting seed in one part of a
* program to unintentionally impact other usages by the thread.
*/
private boolean initialized;
// Padding to help avoid memory contention among seed updates in
// different TLRs in the common case that they are located near
// each other.
@SuppressWarnings("unused")
private long pad0, pad1, pad2, pad3, pad4, pad5, pad6, pad7;
/**
* The actual ThreadLocal
*/
private static final ThreadLocal<ThreadLocalRandom> localRandom =
new ThreadLocal<ThreadLocalRandom>() {
@Override
protected ThreadLocalRandom initialValue() {
return new ThreadLocalRandom();
}
};
/**
* Returns the current thread's {@code ThreadLocalRandom}.
*
* @return the current thread's {@code ThreadLocalRandom}
*/
public static ThreadLocalRandom current() {
return localRandom.get();
}
/**
* Throws {@code UnsupportedOperationException}. Setting seeds in
* this generator is not supported.
*
* @throws UnsupportedOperationException
* always
*/
@Override
public void setSeed(long seed) {
// We rely on the fact that the superclass no-arg constructor
// invokes setSeed exactly once to initialize.
if (initialized) {
throw new UnsupportedOperationException();
}
initialized = true;
rnd = (seed ^ multiplier) & mask;
}
@Override
protected int next(int bits) {
rnd = rnd * multiplier + addend & mask;
return (int) (rnd >>> 48 - bits);
}
private static final long serialVersionUID = -5851777807851030925L;
}