package info.jbcs.minecraft.vending;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameData;
import javax.annotation.Nonnull;
import java.util.HashMap;
import java.util.Random;
public class General {
public static Random rand = new Random();
static HashMap<String, Block> blockMapping;
public static void propelTowards(Entity what, Entity whereTo, @SuppressWarnings("SameParameterValue") double force) {
double dx = whereTo.posX - what.posX;
double dy = whereTo.posY - what.posY;
double dz = whereTo.posZ - what.posZ;
double total = Math.sqrt(dx * dx + dy * dy + dz * dz);
if (total == 0) {
what.motionX = 0;
what.motionY = 0;
what.motionZ = 0;
} else {
what.motionX = dx / total * force;
what.motionY = dy / total * force;
what.motionZ = dz / total * force;
}
}
public static boolean isInRange(double distance, double x1, double y1, double z1, double x2, double y2, double z2) {
double x = x1 - x2;
double y = y1 - y2;
double z = z1 - z2;
return x * x + y * y + z * z < distance * distance;
}
public static RayTraceResult getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3) {
float var4 = 1.0F;
float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * var4;
double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * var4 + 1.62D - par2EntityPlayer.getYOffset();
double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * var4;
Vec3d var13 = new Vec3d(var7, var9, var11);
float var14 = MathHelper.cos(-var6 * 0.017453292F - (float) Math.PI);
float var15 = MathHelper.sin(-var6 * 0.017453292F - (float) Math.PI);
float var16 = -MathHelper.cos(-var5 * 0.017453292F);
float var17 = MathHelper.sin(-var5 * 0.017453292F);
float var18 = var15 * var16;
float var20 = var14 * var16;
double var21 = 5.0D;
if (par2EntityPlayer instanceof EntityPlayerMP) {
var21 = ((EntityPlayerMP) par2EntityPlayer).interactionManager.getBlockReachDistance();
}
Vec3d var23 = var13.addVector(var18 * var21, var17 * var21, var20 * var21);
return par1World.rayTraceBlocks(var13, var23, par3);
//return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
}
public static int countNotNull(NonNullList<ItemStack> itemStacks) {
int counter = 0;
for (ItemStack itemStack : itemStacks) {
if (!itemStack.isEmpty()) counter++;
}
return counter;
}
}