package info.jbcs.minecraft.vending; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameData; import javax.annotation.Nonnull; import java.util.HashMap; import java.util.Random; public class General { public static Random rand = new Random(); static HashMap<String, Block> blockMapping; public static void propelTowards(Entity what, Entity whereTo, @SuppressWarnings("SameParameterValue") double force) { double dx = whereTo.posX - what.posX; double dy = whereTo.posY - what.posY; double dz = whereTo.posZ - what.posZ; double total = Math.sqrt(dx * dx + dy * dy + dz * dz); if (total == 0) { what.motionX = 0; what.motionY = 0; what.motionZ = 0; } else { what.motionX = dx / total * force; what.motionY = dy / total * force; what.motionZ = dz / total * force; } } public static boolean isInRange(double distance, double x1, double y1, double z1, double x2, double y2, double z2) { double x = x1 - x2; double y = y1 - y2; double z = z1 - z2; return x * x + y * y + z * z < distance * distance; } public static RayTraceResult getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3) { float var4 = 1.0F; float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4; float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4; double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * var4; double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * var4 + 1.62D - par2EntityPlayer.getYOffset(); double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * var4; Vec3d var13 = new Vec3d(var7, var9, var11); float var14 = MathHelper.cos(-var6 * 0.017453292F - (float) Math.PI); float var15 = MathHelper.sin(-var6 * 0.017453292F - (float) Math.PI); float var16 = -MathHelper.cos(-var5 * 0.017453292F); float var17 = MathHelper.sin(-var5 * 0.017453292F); float var18 = var15 * var16; float var20 = var14 * var16; double var21 = 5.0D; if (par2EntityPlayer instanceof EntityPlayerMP) { var21 = ((EntityPlayerMP) par2EntityPlayer).interactionManager.getBlockReachDistance(); } Vec3d var23 = var13.addVector(var18 * var21, var17 * var21, var20 * var21); return par1World.rayTraceBlocks(var13, var23, par3); //return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3); } public static int countNotNull(NonNullList<ItemStack> itemStacks) { int counter = 0; for (ItemStack itemStack : itemStacks) { if (!itemStack.isEmpty()) counter++; } return counter; } }