/*
* Copyright (C) 2003 Bob Tantlinger
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
package net.sf.thingamablog.gui.table;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import javax.swing.Icon;
public class SortArrowIcon implements Icon
{
public static final int NONE = 0;
public static final int DECENDING = 1;
public static final int ASCENDING = 2;
protected int direction;
protected int width = 8;
protected int height = 8;
public SortArrowIcon(int direction)
{
this.direction = direction;
}
public int getIconWidth()
{
return width;
}
public int getIconHeight()
{
return height;
}
public void paintIcon(Component c, Graphics g, int x, int y)
{
Color bg = c.getBackground();
Color light = bg.brighter();
Color shade = bg.darker();
int w = width;
int h = height;
int m = w / 2;
if(direction == ASCENDING)
{
g.setColor(shade);
g.drawLine(x, y, x + w, y);
g.drawLine(x, y, x + m, y + h);
g.setColor(light);
g.drawLine(x + w, y, x + m, y + h);
}
if(direction == DECENDING)
{
g.setColor(shade);
g.drawLine(x + m, y, x, y + h);
g.setColor(light);
g.drawLine(x, y + h, x + w, y + h);
g.drawLine(x + m, y, x + w, y + h);
}
}
}