/* * Copyright (C) 2003 Bob Tantlinger * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ package net.sf.thingamablog.gui.table; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.Icon; public class SortArrowIcon implements Icon { public static final int NONE = 0; public static final int DECENDING = 1; public static final int ASCENDING = 2; protected int direction; protected int width = 8; protected int height = 8; public SortArrowIcon(int direction) { this.direction = direction; } public int getIconWidth() { return width; } public int getIconHeight() { return height; } public void paintIcon(Component c, Graphics g, int x, int y) { Color bg = c.getBackground(); Color light = bg.brighter(); Color shade = bg.darker(); int w = width; int h = height; int m = w / 2; if(direction == ASCENDING) { g.setColor(shade); g.drawLine(x, y, x + w, y); g.drawLine(x, y, x + m, y + h); g.setColor(light); g.drawLine(x + w, y, x + m, y + h); } if(direction == DECENDING) { g.setColor(shade); g.drawLine(x + m, y, x, y + h); g.setColor(light); g.drawLine(x, y + h, x + w, y + h); g.drawLine(x + m, y, x + w, y + h); } } }