package com.chaka.thebackwoods.init;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class Recipes {
public static void init() {
//Amethyst Tools
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystSword), " A ", " A ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystPickaxe), "AAA", " # ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystShovel), " A ", " # ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystAxe), "AA ", "A# ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystAxe), " AA", " #A", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystHoe), "AA ", " # ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
GameRegistry.addShapedRecipe(new ItemStack(ModItems.amethystHoe), " AA", " # ", " # ", 'A', new ItemStack(ModItems.amethystItem), '#', new ItemStack(Item.getItemById(280)));
//Gem Blocks
GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.amethystBlock), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem), new ItemStack(ModItems.amethystItem));
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.amethystItem, 9), new ItemStack(ModBlocks.amethystBlock));
//Fir Wood
GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.firWoodPlanks, 4), new ItemStack(ModBlocks.firWood));
}
}