package dmillerw.quadrum.common.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import dmillerw.quadrum.client.texture.TextureLoader; import dmillerw.quadrum.common.block.data.BlockData; import dmillerw.quadrum.common.lib.BlockStaticMethodHandler; import dmillerw.quadrum.common.lib.IQuadrumObject; import dmillerw.quadrum.common.lib.TabQuadrum; import net.minecraft.block.BlockWall; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.world.World; import java.util.ArrayList; /** * @author dmillerw */ public class BlockQuadrumWall extends BlockWall implements IQuadrumObject { private final BlockData blockData; public BlockQuadrumWall(BlockData blockData) { super(blockData.getSimilarBlock()); this.blockData = blockData; setStepSound(blockData.getBlockSound()); setHardness(blockData.hardness); setResistance(blockData.resistance); setBlockName(blockData.name); setCreativeTab(TabQuadrum.BLOCK); setLightOpacity(0); if (blockData.requiresTool) { setHarvestLevel(blockData.getHarvestTool(), blockData.miningLevel); } } @Override @SideOnly(Side.CLIENT) public int getRenderBlockPass() { return blockData.transparent ? 1 : 0; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void registerBlockIcons(IIconRegister register) { TextureLoader.registerIcons(register, this); } @Override public IIcon getIcon(int side, int meta) { return TextureLoader.getIcon(this, "default"); } @SideOnly(Side.CLIENT) @Override public Item getItem(World world, int x, int y, int z) { return Item.getItemFromBlock(this); } @Override public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) { return BlockStaticMethodHandler.getDrops(this, blockData, world, x, y, z, metadata, fortune); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { return blockData.collision ? super.getCollisionBoundingBoxFromPool(world, x, y, z) : null; } @Override public BlockData get() { return blockData; } }