package dmillerw.quadrum.common.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dmillerw.quadrum.client.texture.TextureLoader;
import dmillerw.quadrum.common.block.data.BlockData;
import dmillerw.quadrum.common.lib.BlockStaticMethodHandler;
import dmillerw.quadrum.common.lib.IQuadrumObject;
import dmillerw.quadrum.common.lib.TabQuadrum;
import net.minecraft.block.BlockWall;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import java.util.ArrayList;
/**
* @author dmillerw
*/
public class BlockQuadrumWall extends BlockWall implements IQuadrumObject {
private final BlockData blockData;
public BlockQuadrumWall(BlockData blockData) {
super(blockData.getSimilarBlock());
this.blockData = blockData;
setStepSound(blockData.getBlockSound());
setHardness(blockData.hardness);
setResistance(blockData.resistance);
setBlockName(blockData.name);
setCreativeTab(TabQuadrum.BLOCK);
setLightOpacity(0);
if (blockData.requiresTool) {
setHarvestLevel(blockData.getHarvestTool(), blockData.miningLevel);
}
}
@Override
@SideOnly(Side.CLIENT)
public int getRenderBlockPass() {
return blockData.transparent ? 1 : 0;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void registerBlockIcons(IIconRegister register) {
TextureLoader.registerIcons(register, this);
}
@Override
public IIcon getIcon(int side, int meta) {
return TextureLoader.getIcon(this, "default");
}
@SideOnly(Side.CLIENT)
@Override
public Item getItem(World world, int x, int y, int z) {
return Item.getItemFromBlock(this);
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) {
return BlockStaticMethodHandler.getDrops(this, blockData, world, x, y, z, metadata, fortune);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
return blockData.collision ? super.getCollisionBoundingBoxFromPool(world, x, y, z) : null;
}
@Override
public BlockData get() {
return blockData;
}
}