package imdutch21.oilcraft.fluids;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidRegistry;
public class OCFluid extends Fluid {
public OCFluid(String fluidName) {
super(fluidName, new ResourceLocation("oilcraft:blocks/" + fluidName + "_still"), new ResourceLocation("oilcraft:blocks/" + fluidName + "_flowing"));
this.setViscosity(600);
FluidRegistry.registerFluid(this);
}
}