package imdutch21.oilcraft.fluids; import net.minecraft.block.state.IBlockState; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; public class OCFluid extends Fluid { public OCFluid(String fluidName) { super(fluidName, new ResourceLocation("oilcraft:blocks/" + fluidName + "_still"), new ResourceLocation("oilcraft:blocks/" + fluidName + "_flowing")); this.setViscosity(600); FluidRegistry.registerFluid(this); } }