/* * This file is part of MyPet * * Copyright © 2011-2016 Keyle * MyPet is licensed under the GNU Lesser General Public License. * * MyPet is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * MyPet is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package de.Keyle.MyPet.util.hooks; import de.Keyle.MyPet.api.Configuration; import de.Keyle.MyPet.api.util.hooks.PluginHookName; import de.Keyle.MyPet.api.util.hooks.types.PlayerLeashEntityHook; import de.Keyle.MyPet.api.util.hooks.types.PlayerVersusEntityHook; import de.Keyle.MyPet.api.util.hooks.types.PlayerVersusPlayerHook; import de.Keyle.MyPet.util.PluginHook; import net.citizensnpcs.api.CitizensAPI; import net.citizensnpcs.api.npc.NPC; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; @PluginHookName("Citizens") public class CitizensHook extends PluginHook implements PlayerVersusEntityHook, PlayerVersusPlayerHook, PlayerLeashEntityHook { @Override public boolean onEnable() { return Configuration.Hooks.USE_Citizens; } public boolean canHurt(Player attacker, Entity defender) { try { if (CitizensAPI.getNPCRegistry().isNPC(defender)) { NPC npc = CitizensAPI.getNPCRegistry().getNPC(defender); if (npc == null || npc.data() == null) { return true; } return !npc.data().get("protected", true); } } catch (Throwable ignored) { } return true; } @Override public boolean canHurt(Player attacker, Player defender) { return canHurt(attacker, (Entity) defender); } @Override public boolean canLeash(Player attacker, Entity defender) { try { return !CitizensAPI.getNPCRegistry().isNPC(defender); } catch (Throwable ignored) { } return true; } }