package com.thexfactor117.losteclipse.entities.bosses;
import com.thexfactor117.levels.capabilities.CapabilityEnemyLevel;
import com.thexfactor117.levels.capabilities.IEnemyLevel;
import com.thexfactor117.losteclipse.entities.EntityLEMonster;
import com.thexfactor117.losteclipse.init.ModLootTables;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraft.world.storage.loot.LootTableList;
/**
*
* @author TheXFactor117
*
*/
public class EntityKouyate extends EntityLEMonster
{
public EntityKouyate(World world)
{
super(world);
this.experienceValue = 10;
this.setSize(1.0F, 2.0F);
this.initEntityAI();
}
@Override
protected void initEntityAI()
{
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true));
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 32.0F));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAILookIdle(this));
applyEntityAI();
}
protected void applyEntityAI()
{
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true));
this.targetTasks.addTask(4, new EntityAIHurtByTarget(this, true));
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(350.0D);
this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(20.0D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D);
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(24.0D);
this.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.5D);
}
@Override
protected ResourceLocation getLootTable()
{
if (this != null)
{
IEnemyLevel enemyLevel = this.getCapability(CapabilityEnemyLevel.ENEMY_LEVEL_CAP, null);
if (enemyLevel != null && enemyLevel.getEnemyLevel() > 0)
{
int level = enemyLevel.getEnemyLevel();
switch (level)
{
case 0: return LootTableList.EMPTY;
case 1: return LootTableList.EMPTY;
case 2: return ModLootTables.ENTITY_SEMI_BOSS_NORMAL;
case 3: return ModLootTables.ENTITY_SEMI_BOSS_HARDENED;
case 4: return ModLootTables.ENTITY_SEMI_BOSS_SUPERIOR;
case 5: return ModLootTables.ENTITY_SEMI_BOSS_ELITE;
case 6: return ModLootTables.ENTITY_SEMI_BOSS_LEGENDARY;
}
}
}
return LootTableList.EMPTY;
}
}